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Coordinate Transformations in Object Recognition

机译:对象识别中的坐标转换

摘要

A basic problem of visual perception is how we recognize objects after spatial transformations. Three central classes of findings have to be accounted for: (1) Recognition performance varies systematically with orientation, size, and position. (2) Recognition latencies are sequentially additive, suggesting analog transformation processes. (3) Orientation and size congruency effects indicate that recognition involves the adjustment of a perceptual coordinate system. While existing models of object recognition are unable to account for all three types of findings, the data can be explained by a transformational model of recognition (TMR), which relies on coordinate transformations and multiple representations. Recognition is achieved by transforming a generic perceptual coordinate system that defines the correspondence between positions specified in memory and positions in the current visual field so that memory and input representations are aligned. TMR is an analog model of recognition, based on analog (image -like) representations and analog transformation processes. TMR is compatible with models in computational neuroscience proposing that object recognition involves coordinate transformations, implemented by neural gain (amplitude) modulation. These gain modulation processes correspond to transformations of receptive fields in upstream cortical areas. Coordinate transformations seem to underlie both object recognition and visuomotor control, and may be regarded as a general processing principle of the visual cortex. TMR discriminates between compensation processes in object recognition and mental imagery; coordinate transformations in recognition are more closely related to visuomotor control than to mental rotation. This framework has several advantages and overcomes arguments that were raised against alignment models of recognition.
机译:视觉感知的一个基本问题是我们如何在空间变换后识别物体。必须考虑以下三个主要类别的发现:(1)识别性能随方向,大小和位置而系统地变化。 (2)识别潜伏期是相加的,表明模拟转换过程。 (3)方向和大小的一致性效应表明识别涉及感知坐标系的调整。尽管现有的对象识别模型无法解释所有三种类型的发现,但可以通过依赖坐标转换和多种表示形式的变换识别模型(TMR)来解释数据。通过转换通用的感知坐标系来实现识别,该感知坐标系定义了内存中指定的位置与当前视野中的位置之间的对应关系,从而使内存和输入表示对齐。 TMR是基于模拟(类似图像)表示形式和模拟转换过程的识别的模拟模型。 TMR与计算神经科学中的模型兼容,这表明对象识别涉及通过神经增益(振幅)调制实现的坐标变换。这些增益调制过程对应于上游皮质区域中感受野的转变。坐标变换似乎既是对象识别又是视觉运动控制的基础,并且可以被视为视觉皮层的一般处理原理。 TMR区分对象识别和心理图像中的补偿过程;识别中的坐标转换与视觉运动控制比与心理旋转更紧密相关。该框架具有多个优点,并克服了针对识别的对齐模型提出的论点。

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    Graf M.;

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  • 年度 2006
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