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Comparison of view-based object recognition algorithms using realistic 3D models

机译:使用逼真的3D模型比较基于视图的对象识别算法

摘要

Two view-based object recognition algorithms are compared: (1) a heuristic algorithm based on oriented filters, and (2) a support vector learning machine trained on low-resolution images of the objects. Classification performance is assessed using a high number of images generated by a computer graphics system under precisely controlled conditions. Training- and test-images show a set of 25 realistic three-dimensional models of chairs from viewing directions spread over the upper half of the viewing sphere. The percentage of correct identification of all 25 objects is measured.
机译:比较了两种基于视图的对象识别算法:(1)一种基于定向滤波器的启发式算法,以及(2)在对象的低分辨率图像上训练的支持向量学习机。使用计算机图形系统在精确控制的条件下生成的大量图像来评估分类性能。训练图像和测试图像显示了一组25个逼真的三维椅子模型,它们的观察方向分布在观察球的上半部分。测量所有25个对象的正确识别百分比。

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