首页> 外文OA文献 >Recent results in rendering massive models on horizontal parallax-only light field displays
【2h】

Recent results in rendering massive models on horizontal parallax-only light field displays

机译:在仅水平视差的光场显示器上渲染大规模模型的最新结果

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。
获取外文期刊封面目录资料

摘要

In this contribution, we report on specialized out-of-core multiresolution real-time rendering systems able to render massive surface and volume models on a special class of horizontal parallax-only light field displays. The displays are based on a specially arranged array of projectors emitting light beams onto a holographic screen, which then makes the necessary optical transformation to compose these beams into a continuous 3D view. The rendering methods employ state-of-the-art out-of-core multiresolution techniques able to correctly project geometries onto the display and to dynamically adapt model resolution by taking into account the particular spatial accuracy characteristics of the display. The programmability of latest generation graphics architectures is exploited to achieve interactive performance. As a result, multiple freely moving naked-eye viewers can inspect and manipulate virtual 3D objects that appear to them floating at fixed physical locations. The approach provides rapid visual understanding of complex multi-gigabyte surface models and volumetric data sets.
机译:在此贡献中,我们报告了专门的核外多分辨率实时渲染系统,这些系统能够在特殊的水平视差纯光场显示器上渲染大量的表面和体积模型。这些显示器基于经过特殊布置的投影仪阵列,这些投影仪将光束发射到全息屏幕上,然后进行必要的光学转换以将这些光束合成为连续的3D视图。渲染方法采用了最新的核外多分辨率技术,能够将几何形状正确地投影到显示器上,并通过考虑显示器的特定空间精度特性来动态调整模型分辨率。利用最新一代图形体系结构的可编程性来实现交互性能。结果,多个自由移动的裸眼观看者可以检查和操纵虚拟3D对象,这些对象似乎漂浮在固定的物理位置。该方法可以快速直观地了解复杂的数千兆字节的表面模型和体积数据集。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号