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A Constraint-Solver Based Tool for User-Assisted Interactive 3D Layout

机译:基于约束求解器的用户辅助交互式3D布局工具

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摘要

We propose to use constraint programming (CP) to assist the user in 3D layout of restricted virtual environments (VEs). With this aim in mind, we integrated a constraint solver, into a professional authoring tool allowing the development of 3D real-time applications. The solver is used to formalize and develop different types of layout constraints and to find a solution to a user-specified layout problem. A communication module was developed to transmit the solution to the VE which automatically re-arranges itself. Modeling the problem and finding solutions are completely transparent for the user since he/she interacts with the VE regardless of the resolution mechanisms. In addition to the automatic objects placement, the proposed system can be used to assist the user during a manual layout by providing visual informations about the areas in which a given object cannot be placed. An experimental study has been carried out to investigate the effect of the provided look ahead-based assistance on user performance in 3D layout tasks.
机译:我们建议使用约束编程(CP)来协助用户进行受限虚拟环境(VE)的3D布局。考虑到这一目标,我们将约束求解器集成到专业的创作工具中,从而可以开发3D实时应用程序。求解器用于形式化和开发不同类型的布局约束,并找到用户指定的布局问题的解决方案。开发了一个通信模块,用于将解决方案传输到VE,VE会自动对其进行重新安排。对用户建模问题和找到解决方案对于用户而言是完全透明的,因为他/她与VE交互,而不管其解决机制如何。除了自动放置物体外,建议的系统还可以通过提供有关无法放置给定物体的区域的视觉信息,在手动布局期间为用户提供帮助。已经进行了一项实验研究,以研究所提供的基于前瞻性的帮助对3D布局任务中的用户性能的影响。

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