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The use of social networking software and web 2.0 functions in higher education for e-learning and online research communities

机译:在高等教育中为电子学习和在线研究社区使用社交网络软件和Web 2.0功能

摘要

Online social networking and related Web 2.0 technologies have taken the world of internet users by storm in recent years. However beyond the use of blogs for reflective learning journals and University alumni pages on Facebook, there has generally been little integrated use of social networking tools in higher education. This report will explore how a design research approach may assist in not only recognizing but also developing the knowledge-building implications of a convergence between such tools and technologies on one hand, and also on the other constructivist approaches to related domains of learning, research and professional reflective practice in academic communities and contexts. The process of designing and developing an applied research problem and related central question or inquiry focus is approached in terms of two „design research? proposals. One, it considers the idea that if a critical mass of both basic skills and actual usage could only be achieved by teachers, administrators and researchers then social networking has the potential to significantly and productively transform higher education. Two, it considers the idea that the key to achieving such a „critical mass? in education contexts perhaps lies in designing meaningful contexts or purposes of interaction – that is, in linking the function of social networking to an appropriate design paradigm for using associated Web 2.0 tools. In this way the paper will explore the Product Photo 2 requirements for a more effective harnessing of the exemplary possibilities of online social networking in higher education contexts.
机译:近年来,在线社交网络和相关的Web 2.0技术席卷了互联网用户的世界。但是,除了将博客用于反思性学习期刊和Facebook上的大学校友页面之外,在高等教育中,社交网络工具的集成使用很少。本报告将探讨一种设计研究方法,一方面可以帮助识别和开发这种工具与技术之间融合的知识,并在构建主义方法的学习,研究和研究的相关领域中提供帮助。在学术界和环境中进行专业的反思性练习。设计和开发应用研究问题以及相关中心问题或探究重点的过程是通过两个“设计研究”来进行的。提案。一种观点认为,如果只有教师,管理人员和研究人员才能达到关键数量的基本技能和实际使用水平,那么社交网络就有可能显着且高效地改造高等教育。第二,它认为这样的想法是达到“临界质量”的关键?在教育环境中,可能在于设计有意义的环境或进行交互的目的,即将社交网络的功能链接到使用关联的Web 2.0工具的适当设计范式。通过这种方式,本文将探讨Product Photo 2的要求,以便更有效地利用高等教育环境中在线社交网络的示范性可能性。

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