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The effect of using visual graphics via interactive multimedia on learning of mathematics (Straight Line) at secondary school

机译:通过交互式多媒体使用视觉图形对中学数学(直线)学习的影响

摘要

The purpose of this study was to investigate the effect of using visual graphics via interactive multimedia on the learning of mathematics (Straight Line) at secondary school level. This study used pre and post test with an experimental and control group research design. The samples were in two groups form 4 students from Sekolah Menengah Vocational Bukit Pelindung, Kuantan, Pahang. The samples consist of 31 students for the experimental group and 31 students from the control group. The research instruments were an achievement test, a questionnaire and an observation schedule. The findings indicated that; visual graphics via interactive multimedia enhance students straight line test; visual graphics via interactive multimedia increased 2 way interaction between teacher and student as well as student and student with respect to visual graphic elements, color was identified by students as the most important element in helping them to learn straight line. It was concluded that interactive multimedia could enhance the effectiveness of teaching and learning in mathematics.ud
机译:这项研究的目的是调查通过交互式多媒体使用视觉图形对中学阶段数学(直线)学习的影响。本研究使用了实验前和实验后以及实验组和对照组的研究设计。样本来自两组,分别来自彭亨州关丹的Sekolah Menengah职业Bukit Pelindung的4名学生。样本包括实验组的31名学生和对照组的31名学生。研究工具是成就测试,问卷和观察时间表。调查结果表明:通过交互式多媒体的视觉图形增强了学生的直线测试能力;通过交互式多媒体生成的视觉图形在视觉图形元素方面增加了师生之间以及学生与学生之间的双向交互,颜色被学生确定为帮助他们学习直线的最重要元素。结论是交互式多媒体可以提高数学教学的效率。 ud

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  • 年度 2011
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  • 正文语种 {"code":"en","name":"English","id":9}
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