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Towards a realistic marker-based augmented reality scene: issues and prospective aspect

机译:迈向基于标记的逼真的增强现实场景:问题和预期方面

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摘要

This paper describes the main problems in realistic Augmented Reality scenes. In order to view the real world with additional computer-generated information in a seamless and realistic integration, there are several research challenges that can be identified; some related to camera tracking, system design, user interaction, and rendering. The focus on each of these aspects was thoroughly explored by several methods and techniques. This study is considered to be an exploration for an Augmented Reality rendering technique. This technique focuses on increasing the realism in the AR scene. Thus, in order to realize the AR scene in a more realistic way, there are four main issues; light source detection, well-designed virtual objects that can have true reflex of the real environment, then integration of a real-time accurate soft shadow.
机译:本文介绍了现实的增强现实场景中的主要问题。为了以无缝和现实的方式结合其他计算机生成的信息来查看现实世界,可以确定一些研究挑战。其中一些与相机跟踪,系统设计,用户交互和渲染有关。通过几种方法和技术对这些方面的每个方面进行了深入探讨。这项研究被认为是对增强现实渲染技术的探索。该技术着重于增强AR场景中的真实感。因此,为了更现实地实现AR场景,存在四个主要问题。光源检测,精心设计的虚拟对象可以对真实环境产生真实的反射,然后集成实时准确的柔和阴影。

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