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Real-time rendering facial skin colours to enhance realism of virtual human

机译:实时渲染面部肤色以增强虚拟人的真实感

摘要

The research on facial animation has grown very fast and become more realistic in term of 3D facial data since the laser scan and advance 3D tools can support for creating complex facial model. However, that approaches still lacking in term of facial expression based on emotional condition. Facial skin colour is one parameter that gives an effect to increase the realism of facial expression, since it’s closely related to the emotion which is happens inside the human. This research provides a new technique for facial animation to change the colour of facial skin for the avatar based on linear interpolation by referring to the previous works which are (Jung et al., 2009; Kyu-Ho and Tae-Yong, 2008; Nijdam, 2006), also describes facial animation and the emotion that is related to the facial skin changes like blushing, anger or even sadness. The result of colour generation is comparable to the real human expression; furthermore it’s also able to enhance the appearance of facial expression of the virtual human.
机译:由于激光扫描和先进的3D工具可以支持创建复杂的面部模型,因此有关3D面部数据的面部动画研究发展非常迅速,并且变得更加现实。然而,在基于情绪状况的面部表情方面仍然缺乏这种方法。面部肤色是一种参数,可以提高面部表情的真实感,因为它与人体内发生的情感密切相关。这项研究提供了一种新的面部动画技术,可通过参考先前的著作(Jung等,2009; Kyu-Ho和Tae-Yong,2008; Nijdam (2006年),还描述了面部动画以及与面部皮肤变化有关的情绪,例如脸红,愤怒甚至悲伤。颜色生成的结果可与真实的人类表达相媲美。此外,它还可以增强虚拟人面部表情的外观。

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