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Effective user training for motor imagery based brain computer interface with object-directed 3D visual display

机译:对基于运动图像的脑计算机接口进行有效的用户培训,并具有对象导向的3D视觉显示

摘要

Effective user training could help us to improve the discrimination performance of our intention in brain computer interface (BCI). This paper aims to differentiate users left or right hand motor imagery (MI) tasks with different scenarios in 3D virtual environment, as non-object-directed (NOD) scenario, static-object-directed (SOD) scenario and dynamic-object-directed (DOD) scenario respectively. The results have significant differences by applying these three scenarios. Both SOD and DOD scenarios provide better classification accuracy, shorten single-trial period, and need smaller training samples comparing with the NOD case. We conclude that improving visual display may facilitate learning to use a BCI. Further comparing these results between single-subject and multiple-subject paradigm of BCI, we verify better classification performance could also be achieved by the multiple-subject paradigm. We believe these findings have the potential to improve discrimination performance of users intention for EEG-based BCI applications.
机译:有效的用户培训可以帮助我们改善意图在大脑计算机接口(BCI)中的辨别性能。本文旨在区分3D虚拟环境中具有不同场景的用户左手或右手运动图像(MI)任务,如非对象定向(NOD)场景,静态对象定向(SOD)场景和动态对象定向(DOD)场景。通过应用这三种方案,结果有显着差异。与NOD案例相比,SOD和DOD场景均提供了更好的分类准确性,缩短了单次试用期,并且需要的训练样本更少。我们得出结论,改善视觉显示可能有助于学习使用BCI。进一步比较BCI的单科目和多科目范式的这些结果,我们验证了多科目范式也可以实现更好的分类性能。我们相信这些发现有可能改善基于EEG的BCI应用程序的用户意图的歧视表现。

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