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A multi-server architecture for distributed virtual walkthrough

机译:用于分布式虚拟演练的多服务器体系结构

摘要

CyberWalk is a distributed virtual walkthrough system that we have developed. It allows users at different geographical locations to share information and interact within a common virtual environment (VE) via a local network or through the Internet. In this paper, we illustrate that when the number of users exploring the VE increases, the server will quickly become the bottleneck. To enable good performance, CyberWalk utilizes multiple servers and employs an adaptive data partitioning techniques to dynamically partition the whole VE into regions. All objects within each region will be managed by one server. Under normal circumstances, when a viewer is exploring a region, the server of that region will be responsible for serving all requests from the viewer. When a viewer is crossing the boundary of two or more regions, the servers of all the regions involved will be serving requests from the viewer since the viewer might be able to view objects within all those regions. We evaluate the performance of this multi-server architecture of CyberWalk via a detail simulation model.
机译:Cyber​​Walk是我们开发的分布式虚拟演练系统。它允许不同地理位置的用户通过局域网或Internet在公共虚拟环境(VE)中共享信息并进行交互。在本文中,我们说明了当探索VE的用户数量增加时,服务器将迅速成为瓶颈。为了实现良好的性能,Cyber​​Walk利用多个服务器并采用自适应数据分区技术将整个VE动态分区到区域中。每个区域内的所有对象将由一台服务器管理。在正常情况下,当查看者浏览某个区域时,该区域的服务器将负责处理来自该查看者的所有请求。当查看者越过两个或更多区域的边界时,涉及的所有区域的服务器都将处理来自查看者的请求,因为查看者可能能够查看所有那些区域内的对象。我们通过详细的仿真模型评估了Cyber​​Walk的这种多服务器体系结构的性能。

著录项

  • 作者

    Ng B; Si A; Lau R; Li F;

  • 作者单位
  • 年度 2002
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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