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Inpainting for fringe projection profilometry based on geometrically guided iterative regularization

机译:基于几何引导迭代正则化的条纹投影轮廓图修补

摘要

Conventional fringe projection profilometry methods often have difficulty in reconstructing the 3D model of objects when the fringe images have the so-called highlight regions due to strong illumination from nearby light sources. Within a highlight region, the fringe pattern is often overwhelmed by the strong reflected light. Thus, the 3D information of the object, which is originally embedded in the fringe pattern, can no longer be retrieved. In this paper, a novel inpainting algorithm is proposed to restore the fringe images in the presence of highlights. The proposed method first detects the highlight regions based on a Gaussian mixture model. Then, a geometric sketch of the missing fringes is made and used as the initial guess of an iterative regularization procedure for regenerating the missing fringes. The simulation and experimental results show that the proposed algorithm can accurately reconstruct the 3D model of objects even when their fringe images have large highlight regions. It significantly outperforms the traditional approaches in both quantitative and qualitative evaluations.
机译:当条纹图像由于来自附近光源的强光照而具有所谓的高亮区域时,常规条纹投影轮廓测定法通常难以重构对象的3D模型。在高光区域内,条纹图案通常被强烈的反射光淹没。因此,不再能够检索最初嵌入在条纹图案中的对象的3D信息。在本文中,提出了一种新颖的修复算法,可以在存在亮点的情况下还原条纹图像。所提出的方法首先基于高斯混合模型检测高光区域。然后,制作缺失条纹的几何草图,并将其用作用于迭代生成缺失条纹的迭代正则化过程的初始猜测。仿真和实验结果表明,所提出的算法即使边缘图像具有高亮区域,也能准确地重建对象的3D模型。它在定量和定性评估方面都大大优于传统方法。

著录项

  • 作者

    Budianto; Lun DPK;

  • 作者单位
  • 年度 2015
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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