The research presented in this paper attempts to show how using a competitive approach to artificial intelligence (AI) design can lead to improvement of the AI soltions used in military simulatins. To demonstrate the potential of the competitive approach, ORTS, a real-time strategy game engine is used. The idea is to setup a tournament of virtual battles between base case AIs and new test AIs, and by using the informaiton from these battles o advance the test AIs. The analysis of the results from the experimental tournament shows possible advantages and application of the competitive approach. At the end of the paper, some conclusions and recommendations for future work are made.
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