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Use of Information Technology to Develop a Collaborative Decision Support System for Command and Control

机译:利用信息技术开发指挥与控制协同决策支持系统

摘要

The need for rapid access to current, relevant, and accurate information is at anall-time premium — especially for military operations. Many new InformationTechnology (IT) Tools were introduced to facilitate these information-relatedinteractions in the Global Wargame 2000, held at the Naval War College, inNewport, RI. A web-based architecture, called the Wargame Information GridSystem (WIGS), and a collaborative planning and operational environment, theInformation Work Space (IWS), provided an alternative means to communicate,collaborate, and share information among decisionmakers than is seen in today’scurrent operational environments. In addition to WIGS and IWS, the followingtools were provided to participants: Text Documents, the Knowledge Wall, Email,Text Chat, Voice, and Video Teleconferencing. Developing an understanding ofthe implications and effects of distributed gaming was a key goal of Global 2000with one objective being to provide insight into future operations for a distributed,network-centric joint force. A sub-objective was to obtain empirical data as to theeffectiveness of these new tools, and to identify user defined enhancements thatwould better meet the decisionmakers’ requirements. In order to collect the datawith which to assess user perceptions of the utility of IT Tools, an IT ToolFunctionality Questionnaire was developed. This paper presents the results ofanalysis of data from 112 respondents’ replies to the questionnaire designed toassess the utility of the IT Tools with respect to supporting the users accessingand sharing of information, decision-making, collaboration, and how they mightbe improved in future versions.
机译:快速获取当前的,相关的和准确的信息的需求是空前的,尤其是对于军事行动而言。在RI纽波特的海军战争学院举办的全球战争2000年大会上,引入了许多新的信息技术(IT)工具来促进这些信息相关的交互。一种基于网络的架构,称为Wargame信息网格系统(WIGS),以及一个协作计划和操作环境,即信息工作空间(IWS),为决策者之间提供了一种交流,协作和共享信息的替代手段,这是当今所无法比拟的。当前的操作环境。除了WIGS和IWS,还为参与者提供了以下工具:文本文档,知识墙,电子邮件,文本聊天,语音和视频电话会议。深入了解分布式游戏的影响和影响是“全球2000强”的一项主要目标,其目标是深入了解以网络为中心的分布式联合部队的未来行动。一个次要目的是获得有关这些新工具的有效性的经验数据,并确定用户定义的增强功能,这些增强功能将更好地满足决策者的要求。为了收集用于评估用户对IT工具实用性的认知的数据,开发了IT工具功能问卷。本文介绍了来自112位受访者的问卷调查数据分析结果,该问卷旨在评估IT工具在支持用户访问和共享信息,决策,协作以及如何在将来的版本中进行改进方面的实用性。

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