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3D visualization of tactical communications for planning and operations using Virtual Reality Modeling Language (VRML) and Extensible 3D (X3D)

机译:使用虚拟现实建模语言(VRML)和可扩展3D(X3D)对战术通信进行计划和操作的3D可视化

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摘要

The military is increasingly reliant on communication networks for day-to-day tasks as well as large-scale military operations. Tactical communications networks are growing progressively more complex as the amount of information required on the battlefield increases. Communication planners require more advanced tools to perform and manage signal-planning activities. This work examines the use of 3D visualizations to assist in tactical signal planning. These visualizations are developed using Virtual Reality Modeling Language (VRML), Extensible 3D (X3D) graphics, and Distributed Information Simulation (DIS) for network connectivity. These visualizations and the connectivity provide signal planners the ability to generate 3D scenarios quickly identifying problems such as frequency interference, connectivity problems, and marginal-coverage areas. Network connectivity also provides a collaborative planning environment for geographically dispersed units. The NATO Global Hub Land C2 Information Exchange Data Model (LC2IEDM) is a semantic model designed for information passing between systems. This work also examines LC2IEDM for its ability to represent tactical communication plans and facilitate the autogeneration of 3D scenarios.
机译:军队越来越依赖通讯网络来执行日常任务以及大规模军事行动。随着战场上所需信息量的增加,战术通信网络也越来越复杂。通讯计划人员需要更高级的工具来执行和管理信号计划活动。这项工作研究了3D可视化在战术信号规划中的使用。这些可视化是使用虚拟现实建模语言(VRML),可扩展3D(X3D)图形和分布式信息模拟(DIS)开发的,用于网络连接。这些可视化和连通性为信号规划人员提供了生成3D场景的能力,以快速识别问题,例如频率干扰,连通性问题和边缘覆盖区域。网络连接还为地理位置分散的单位提供了一个协作计划环境。北约全球枢纽地带C2信息交换数据模型(LC2IEDM)是一种语义模型,旨在为系统之间的信息传递。这项工作还检查了LC2IEDM代表战术通信计划并促进3D场景自动生成的能力。

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    Hunsberger Michael G.;

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  • 年度 2001
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