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Traffic noise: Annoyance assessment of real and virtual sounds based on close proximity measurements

机译:交通噪声:基于近距离测量的真实和虚拟声音的烦恼评估

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摘要

The negative impact of noise on human health is well established and a high percentage of environmental noise is related with traffic sources. In this study, we compared annoyance judgments of real and virtual traffic sounds. Virtual sounds were generated through an auralization software with input from close proximity tyre/road noise measurements and real sounds were recorded through a Head and Torso Simulator. Both groups had sounds generated at two speeds and from three urban pavement surfaces (asphalt concrete, concrete blocks and granite cubes). Under controlled laboratory conditions, participants rated the annoyance of each real and virtual stimulus.It was found that virtual stimuli, based on close proximity tyre/road noise, can be used to assess traffic annoyance, in spite of systematic lower rates than those found for real stimuli. The effects of type of pavement and speed were the same for both conditions (real and virtualized stimulus). Opposed to granite cubes, asphalt concrete had lower annoyance rates for both test speeds and higher rate differences between real and virtual stimuli. Additionally, it was also found that annoyance is better described by Loudness than by LAmax. This evidence is stronger for the virtual stimuli condition than for the real stimuli one. Nevertheless, we should stress that it is possible to accurately predict real annoyance rates from virtual auralized sound samples through a simple transformation model.The methodology developed is clearly efficient and significantly simplifies field procedures, allowing the reduction of experimental costs, a better control of variables and an increment on the accuracy of annoyance ratings.
机译:噪声对人体健康的负面影响是众所周知的,并且很大一部分环境噪声与交通来源有关。在这项研究中,我们比较了真实和虚拟交通声音的烦恼判断。虚拟声音是通过听觉软件产生的,输入来自近距离轮胎/道路噪声测量结果,真实声音则通过Head and Torso Simulator记录下来。两组都以三种速度从三个城市路面(沥青混凝土,混凝土块和花岗岩立方体)发出声音。在可控的实验室条件下,参与者对每种真实刺激和虚拟刺激的讨厌程度进行了评估,发现尽管系统上的费率比实际发现的低,但基于近距离轮胎/道路噪声的虚拟刺激仍可用于评估交通的讨厌程度。真正的刺激。在两种情况下(实际和虚拟刺激)路面类型和速度的影响都相同。与花岗岩立方体相反,沥青混凝土在测试速度上的烦恼率较低,而真实和虚拟刺激之间的差异较大。此外,还发现响度比LAmax更好地描述了烦恼。对于虚拟刺激条件,该证据比对真实刺激条件的证据更强。尽管如此,我们应该强调的是,可以通过简单的转换模型从虚拟听觉声音样本中准确预测真实的烦恼率。开发的方法显然有效且显着简化了现场操作,从而降低了实验成本,更好地控制了变量并增加烦恼等级的准确性。

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