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Novel colour constancy algorithms for digital colour imagery

机译:用于数字彩色图像的新型色彩恒定性算法

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摘要

Colour constancy algorithms differ in their derivation, implementation, performance and assumptions. The focus of the research presented in this thesis is to discover colour constancy solutions to recover surface colours, or equivalently, to estimate the illumination, of single light source in a given scene. Several colour constancy models will be proposed. These methods have different methodologies and constraints. For example, a method can be constrained on a particular model surface material, on blackbody radiation light source, on dichromatic model, and on spatial variation of the illumination and the reflectance. The methods to be discussed include, for instance, a method of identifying achromatic surfaces, which can then be used as known references for estimating the scene illumination. A second method examines the colour of human skin and its dependence on its hemoglobin content, melanin content, and the illuminating light. The corresponding basis of these three factors can be represented linearly in logarithm space, where the colour of the light can then be estimated. A third method, uses the fact that the colours reflected by an inhomogeneous dielectric material lie on a plane spanned by the colour of the specular component reflected from the air-surface interface and the colour reflected from the body of the material. Once these planes are detected by a Hough transform, their intersection line represents the scene illumination. A fourth method is based on the independence and difference in the rate of spatial variation of the luminance and the surface reflectance in a given scene, from which image features can be separated via non-negative matrix factorization to reveal the true surface reflectance. A fifth method is based on learning the correspondence between an image’s colour content and its illumination via thin-plate-spline interpolation so that the chromaticity of the light can be calculated. Finally, a quaternion-based curvature measure approach is developed that can be used as a complement to colour constancy methods that use information from spatial edges. In this thesis, these various methods are proposed to overcome drawbacks in existing approaches for better performance and improved robustness and efficiency.
机译:颜色恒定性算法的派生,实现,性能和假设不同。本文提出的研究重点是发现颜色恒定性解决方案,以恢复给定场景中单个光源的表面颜色,或者等效地估计单个光源的照明。将提出几种颜色恒定性模型。这些方法具有不同的方法和约束。例如,可以将方法约束在特定模型表面材料,黑体辐射光源,双色模型以及照明和反射率的空间变化上。待讨论的方法包括例如识别消色差表面的方法,该方法然后可用作已知的参考,以估计场景照明。第二种方法检查人皮肤的颜色及其对血红蛋白含量,黑色素含量和照明光的依赖性。这三个因素的相应基础可以在对数空间中线性表示,然后可以在其中估计光的颜色。第三种方法利用以下事实:由不均匀的介电材料反射的颜色位于由从空气表面界面反射的镜面反射分量的颜色和从材料的主体反射的颜色所跨越的平面上。一旦通过霍夫变换检测到这些平面,它们的相交线即代表场景照明。第四种方法基于给定场景中亮度和表面反射率的空间变化率的独立性和差异,可以通过非负矩阵分解将图像特征从中分离出来,以显示真实的表面反射率。第五种方法是基于通过薄板样条插值法了解图像的颜色含量与其照明之间的对应关系,以便可以计算光的色度。最终,开发了基于四元数的曲率测量方法,该方法可以用作使用空间边缘信息的颜色恒定性方法的补充。在本文中,提出了各种方法来克服现有方法中的缺点,以获得更好的性能以及改进的鲁棒性和效率。

著录项

  • 作者

    Shi Lilong;

  • 作者单位
  • 年度 2009
  • 总页数
  • 原文格式 PDF
  • 正文语种 English
  • 中图分类

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