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Exploratory Path Planning Using the Max-Min Ant System Algorithm

机译:使用最大最小蚂蚁系统算法的探索性路径规划

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摘要

In the path planning problem for autonomous mobile robots, robots have to plan their path from the start position to the goal. In this paper, we investigate the application of the MMAS algorithm to the exploratory path planning problem, in which the robots should explore the environment at the same time they plan the path. Max-min ant system is an ant colony optimization algorithm that exploits the best solutions found. In addition, to analyze the quality of solutions obtained, we also analyze the traveled distance spent by robots in the first iteration of the algorithm. The environment is previously unknown to the robots, although it is represented by a topological map, that does not require precise information from the environment and provides a simple way to execute the navigation of the path. Thus, the paths are represented by a sequence of actions that the robots should execute to reach the goal. The navigation of the best solution found was implemented in a realistic robotic simulator. The proposed algorithm provides a very good performance in relation to a genetic algorithm and the well-known A* algorithm that deal with this problem.
机译:在自主移动机器人的路径规划问题中,机器人必须规划从起始位置到目标的路径。在本文中,我们研究了MMAS算法在探索性路径规划问题中的应用,在该问题中,机器人应该在规划路径的同时探索环境。 Max-min蚂蚁系统是一种蚁群优化算法,可利用找到的最佳解决方案。此外,为了分析获得的解决方案的质量,我们还分析了算法第一次迭代中机器人花费的行进距离。机器人以前不知道该环境,尽管它由拓扑图表示,该地图不需要来自环境的精确信息,并且提供了执行路径导航的简单方法。因此,路径由机器人应该执行以达到目标的一系列动作表示。找到的最佳解决方案的导航是在逼真的机器人模拟器中实现的。相对于遗传算法和解决该问题的著名A *算法,该算法提供了很好的性能。

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