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Large-scale immersive video conferencing by altering video quality and distribution based on the virtual context

机译:通过基于虚拟上下文更改视频质量和分发的大规模沉浸式视频会议

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摘要

Current video conferencing applications do not scale to support a large number of participants. This article describes an IVC system that combines the best attributes of video conferencing and multi-user virtual environments. It is shown that each participant of IVC has a virtual context that is defined by his/her perspective and perception about the quality and relevance of video and audio of others. The virtual context determines both the visibility status and the required quality of videos of participants. This information can be used to dynamically alter the multicast trees that are formed among clients for the purpose of multimedia dissemination so that only the relevant videos are transmitted to end users. In addition, it is possible to reduce the video quality of a given user in response to the virtual context without the degradation having any perceptual impact. The combination of these factors reduces the required upload and download bandwidth of clients by more than 90 percent on average, making IVC highly scalable to support very large gatherings.
机译:当前的视频会议应用程序无法扩展以支持大量的参与者。本文介绍了一个IVC系统,该系统结合了视频会议和多用户虚拟环境的最佳属性。可以看出,IVC的每个参与者都有一个虚拟的上下文,该上下文是由他/她对他人视频和音频的质量和相关性的观点和看法所定义的。虚拟上下文确定了参与者的可见性状态和所需视频的质量。此信息可用于动态更改客户端之间形成的多播树,以进行多媒体分发,以便仅将相关视频发送给最终用户。另外,有可能响应于虚拟上下文而降低给定用户的视频质量,而不会引起任何感知上的影响。这些因素的组合平均减少了所需的客户端上载和下载带宽,平均减少了90%以上,从而使IVC具有很高的可伸缩性,可以支持非常大型的聚会。

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