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CAPTCHA challenges for massively multiplayer online games: Mini-game CAPTCHAs

机译:大型多人在线游戏的验证码挑战:迷你游戏验证码

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摘要

Botting or automated programs in Massively Multiplayer Online Games (MMOGs) has long been a problem in these networked virtual environments. The use of bots gives cheating players an unfair advantage over other honest players. Using bots, players can potentially amass a huge amount of game wealth, resources, experience points, etc. without much effort, as bot programs can be run continuously for countless hours and will never get tired. Honest players on the other hand have to spend much more time and effort in order to gather an equal amount of game resources. This destroys the fun for legitimate players, ruins the balance of the game and threatens the game developer’s revenue base as discontented players may stop playing the game. Research efforts have proposed the incorporation of CAPTCHA (Completely Automated Public Turing test to tell Computers and Humans Apart) challenges in games to prevent or detect potential cheaters, by presenting challenges that are easy for a human to solve but are difficult for a computer to solve. However, the incorporation of CAPTCHA challenges in games is often seen in a negative light, as they are deemed to be intrusive and that they destroy the sense of immersion in the game. This research presents an approach of using CAPTCHAs in MMOGs that is both secure and adds gameplay value to the game.
机译:在这些联网的虚拟环境中,长期以来,大型多人在线游戏(MMOG)中的引导程序或自动化程序一直是一个问题。与其他诚实玩家相比,使用漫游器会给作弊玩家带来不公平的优势。使用机器人程序,玩家无需付出太多努力即可潜在地积累大量游戏财富,资源,经验值等,因为机器人程序可以连续运行无数小时,而且永远不会感到疲倦。另一方面,诚实的玩家必须花费更多的时间和精力才能收集等量的游戏资源。这会破坏合法玩家的乐趣,破坏游戏的平衡并威胁游戏开发商的收入基础,因为不满的玩家可能会停止玩游戏。研究工作建议通过提出人类容易解决但计算机难以解决的挑战,在游戏中引入CAPTCHA(完全自动的公共图灵测试,以告诉计算机和人类分开)挑战,以预防或检测潜在的作弊者。但是,将CAPTCHA挑战并入游戏中通常会受到负面影响,因为它们被认为具有侵入性,并且破坏了游戏的沉浸感。这项研究提出了一种在MMOG中使用CAPTCHA的方法,该方法既安全又可以为游戏增加游戏价值。

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