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Do Gestural Interfaces Promote Thinking? Embodied Interaction: Congruent Gestures and Direct-Touch Promote Performance in Math

机译:手势界面是否促进思维?丰富的互动:一致的手势和直接触摸可提高数学性能

摘要

Can action support cognition? Can direct touch support performance? Embodied interaction involving digital devices is based on the theory of grounded cognition. Embodied interaction with gestural interfaces involves more of our senses than traditional (mouse-based) interfaces, and in particular includes direct touch and physical movement, which are believed to help retain the knowledge that is being acquired. There is growing evidence that spontaneous gestures affect thought and possibly learning. The author was interested to explore whether designed gestures (for gestural interfaces) affect thought. It was hypothesized that the use of congruent gestures helps construct better mental representations and mental operations to solve problems (Gestural Conceptual Mapping). There is also evidence that physical manipulation of objects can benefit cognition and learning; it was therefore also hypothesized that manipulating objects through direct touch on the screen supports performance. These hypotheses were addressed by observing children's performance in arithmetic and numerical estimation. Arithmetic is a discrete task, and should be supported by discrete rather than continuous actions. Estimation is a continuous task, and should be supported by continuous rather than discrete actions. Children used either a gestural interface (multi-touch, e. g., iPad) or a traditional mouse interface. The actions either mapped congruently to the cognition (continuous action for estimation and discrete action for arithmetic), or not. If action supports cognition, children who use continuous actions for estimation or discrete actions for addition should perform better than children for whom the action-cognition mapping is less congruent. In addition, if manipulating the objects by touching them directly on the screen could yield a better performance, children who use a touch interface should perform better than children who use a mouse interface. The results confirmed the predictions.
机译:动作可以支持认知吗?可以直接触控支持性能吗?涉及数字设备的具体交互是基于扎根认知理论的。与手势界面的具体交互比传统的(基于鼠标的)界面涉及更多的感官,特别是包括直接触摸和身体移动,它们被认为有助于保留所获取的知识。越来越多的证据表明,自发手势会影响思想和学习。作者有兴趣探讨设计手势(用于手势界面)是否会影响思想。假设使用一致的手势有助于构建更好的心理表示和心理操作来解决问题(手势概念图)。也有证据表明,对物体的物理操纵可以有益于认知和学习。因此,还假设通过直接触摸屏幕来操纵对象可以支持性能。通过观察儿童在算术和数字估计中的表现来解决这些假设。算术是一个离散的任务,应该由离散而不是连续的动作来支持。估计是一项连续的任务,应由连续而不是离散的动作来支持。孩子们使用手势界面(如iPad的多点触摸)或传统的鼠标界面。这些动作要么全都映射到认知(连续动作用于估计,离散动作用于算术),要么不是。如果动作支持认知,则使用连续动作进行估计或使用离散动作进行相加的孩子应该比动作认知映射不太一致的孩子表现更好。此外,如果通过直接在屏幕上触摸对象来操纵对象可以产生更好的性能,则使用触摸界面的孩子应该比使用鼠标界面的孩子表现更好。结果证实了该预测。

著录项

  • 作者

    Segal Ayelet;

  • 作者单位
  • 年度 2011
  • 总页数
  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
  • 中图分类
  • 入库时间 2022-08-31 15:57:40

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