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Data Migration in an Object-Oriented Software Development Environment

机译:面向对象的软件开发环境中的数据迁移

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摘要

As software systems grow from small systems developed by a handful of people to large, complex systems developed by hundreds of people, the environment in which they are developed evolves. Large software systems contain vast quantities of data that must migrate to new development environments. Object-oriented software development environments (OOSDEs) have received research attention recently, and seem destined to become commonplace for software development of these large systems. System growth involves data migration, a problem that must be solved before OOSDEs become practical tools. Data migration includes immigration (import) of systems developed using traditional facilities, reorganization of systems supported by object-oriented databases (objectbases), and schema evolution as the class structure of the objectbase changes. This thesis presents graphics-oriented tools -- Marvelizer and Organ -- that solve the first two problems for the Marvel OOSDE. Marvelizer and Organ have been implemented and used on Marvel itself.
机译:随着软件系统从少数人开发的小型系统发展到数百人开发的大型复杂系统,其开发环境也随之发展。大型软件系统包含必须迁移到新开发环境的大量数据。面向对象的软件开发环境(OOSDE)最近受到了研究的关注,并且似乎注定会成为这些大型系统的软件开发的常识。系统增长涉及数据迁移,这是OOSDE成为实用工具之前必须解决的问题。数据迁移包括使用传统工具开发的系统的迁移(导入),由面向对象的数据库(对象库)支持的系统的重组以及随着对象库类结构的更改而进行的方案演变。本文提出了面向图形的工具-Marvelizer和Organ-解决了Marvel OOSDE的前两个问题。 Marvelizer和Organ已在Marvel本身上实现并使用。

著录项

  • 作者

    Sokolsky Michael;

  • 作者单位
  • 年度 1989
  • 总页数
  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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