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Using digital storytelling as a methodology for the introduction of socially responsible graphic design in a University Bachelor of Computer Graphic Design Programme

机译:在大学计算机图形设计学士学位课程中,将数字故事作为一种方法引入社会责任的图形设计

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摘要

This paper case studies the pedagogical methodology for a digital storytelling project involving final semester Bachelor of Computer Graphic Design students and students from a community based charitable arts trust. A young artist is paired with a senior tertiary graphic design student to create digital narratives that attempt to remain within the spirit of the original goals of the Digital Storytelling Movement. The project aims to introduce socially responsible graphic design to tertiary computer graphic design students and foundation arts students. Discussion of the learning outcomes of this project, including analysis of the results of the personal breakthroughs made by students as seen in their written accounts in project completion surveys are detailed.
机译:本案例研究了一个数字讲故事项目的教学方法,该项目涉及最后一个学期的计算机图形设计学士学位课程的学生和来自社区慈善艺术信托基金的学生。一位年轻的艺术家与一位高等专科图形设计专业的学生配对,创作了数字叙事,试图将其保留在数字叙事运动最初目标的精神之内。该项目旨在将对社会负责的图形设计引入大学计算机图形设计专业的学生和基础艺术专业的学生。详细讨论该项目的学习成果,包括分析学生在项目完成情况调查中的书面记录中看到的个人突破成果。

著录项

  • 作者

    Vanderschantz Nicholas;

  • 作者单位
  • 年度 2009
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  • 原文格式 PDF
  • 正文语种 en
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