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The impact of Nintendo’s 'for men' advertising campaign on a potential female market

机译:任天堂的“男性广告”广告系列对潜在女性市场的影响

摘要

In order to emphasize the maturation of their hand-held console and increase its appeal to an adult market, Nintendo's UK advertising campaign for the Game Boy Advance SP drew explicitly upon 'lad' culture and a tongue-in-cheek appropriation of cologne advertising. In this campaign, the lead and most prominent promotional advert for the device used an image of the Game Boy with the tagline "For Men". This paper outlines why Nintendo's decision to present the Game Boy as a male accessory prompted exploration into its potential impact on the female market. Much of the emerging research field examining female participation in game cultures had at that point tended to focus its attention on exploring the experiences of different female groups with a variety of software titles and its associated communities. In contrast, this paper addresses participants' perceptions of the gaming industry and its relevance to them as a (potential) consumer by taking a hardware device as its focus. This was achieved by conducting a series of focus groups, with a range of both experienced and inexperienced female game players, during which participants were asked to engage with the hand-held device and experience both its single and networked game-play capabilities with the game Legend of Zelda. The findings address participants' awareness and views on the extent to which gaming is coded male and its ramifications for their participation in game cultures.
机译:为了强调其手持式控制台的成熟性并增加其在成人市场上的吸引力,任天堂在英国为Game Boy Advance SP开展的广告活动明确借鉴了“小伙子”文化和对古龙水的广告语。在该广告系列中,该设备的主要广告和最突出的促销广告使用了标有“男性”字样的Game Boy图片。本文概述了为什么任天堂决定将Game Boy当作男性配件来促使其探索对女性市场的潜在影响。当时,许多研究女性参与游戏文化的新兴研究领域倾向于将注意力集中在探索具有各种软件标题及其相关社区的不同女性群体的经历上。相比之下,本文以硬件设备为重点,探讨了参与者对游戏行业及其与(潜在)消费者的相关性的看法。这是通过与一系列经验丰富和经验不足的女性游戏玩家进行一系列的焦点小组讨论来实现的,在此期间,参与者被要求与手持设备互动,并在游戏中体验其单机和网络游戏功能塞尔达传说。调查结果解决了参与者对男性游戏编码及其参与游戏文化的影响的认识和看法。

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