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Observational Intelligence: An Overview of Computational Actual Entities and their Use as Agents of Artificial Intelligence

机译:观察智能:计算实际实体和方法概述它们用作人工智能的代理

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摘要

This thesisu27 focus is on the use of Alfred North Whiteheadu27s concept of Actual Entities as a computational tool for computer science and the introduction of a novel usage of Actual Entities as learning agents. Actual Entities are vector based agents that interact within their environment through a process called prehension. It is the combined effect of multiple Actual Entities working within a Colony of Prehending Entities that produces emergent, intelligent behavior. It is not always the case that prehension functions for desired behavior are known beforehand and frequently the functions are too complex to construct by hand. Through the use of Artificial Neural Networks and a technique called Observational Intelligence, Actual Entities can extract the characteristic behavior of observable phenomena. This behavior is then converted into a functional form and generalized to provide a knowledge base for how an observed object interacts with its surroundings.
机译:本文的重点是将阿尔弗雷德·怀特海(Alfred North Whitehead)的“实际实体”概念用作计算机科学的计算工具,以及引入对“实际实体”作为学习代理的新颖用法。实际实体是基于矢量的代理,它们通过称为“领悟”的过程在其环境中进行交互。这是多个实际实体在一个预想实体殖民地中工作的综合效果,从而产生紧急的,智能的行为。并非总是事先知道用于所需行为的理解功能,并且这些功能通常过于复杂而无法手动构建。通过使用人工神经网络和一种称为“观察智能”的技术,实际实体可以提取可观察现象的特征行为。然后将此行为转换为功能形式,并进行概括以提供有关被观察对象如何与其周围环境交互的知识库。

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    Saunders Brandon Scot;

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  • 年度 2007
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