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Automatic 2.5D cartoon modelling

机译:自动2.5D卡通造型

摘要

Non-photorealistic arts have been an invaluable form of media for over tens of thousands of years, and are widely used in animation and games today, motivating research into this field. Recently, the novel 2.5D Model has emerged, targetting the limitations of both 2D and 3D forms of cartoons. The most recent development is the 2.5D Cartoon Model. The manual building process of such models is labour intensive, and no automatic building method for 2.5D models exists currently. This dissertation proposes a novel approach to the problem of automatic creation of 2.5D Cartoon Models, termed Auto-2CM in this thesis, which is the first attempt of a solution to the problem. The proposed approach aims to build 2.5D models from real world objects. Auto-2CM collects 3D information on the candidate object using 3D reconstruction methods from Computer Vision, then partitions it into meaningful parts using segmentation methods from Computer Graphics. A novel 3D-2.5D conversion method is introduced to create the final 2.5D model, which is the first method for 3D-2.5D conversion. The Auto-2CM framework does not mandate specific algorithms of reconstruction or segmentation, therefore different algorithms may be used for different kinds of objects. The effect of different algorithms on the final 2.5D model is currently unknown. A perceptual evaluation of Auto-2CM is performed, which shows that by using different combinations of algorithms within Auto-2CM for specific kinds of objects, the performance of the system maybe increased significantly. The approach can produce acceptable models for both manual sketches and direct use. It is also the first experimental study of the problem.
机译:数万年来,非写实艺术一直是一种不可估量的媒体形式,并且如今已广泛用于动画和游戏中,从而激发了对该领域的研究。最近,针对2D和3D卡通形式的局限性出现了新颖的2.5D模型。最新的发展是2.5D卡通模型。这种模型的手动构建过程是劳动密集型的,并且当前不存在用于2.5D模型的自动构建方法。本文提出了一种自动创建2.5D卡通模型的新方法,本文将其称为Auto-2CM,这是解决该问题的首次尝试。拟议的方法旨在从真实世界的对象构建2.5D模型。 Auto-2CM使用Computer Vision的3D重建方法收集有关候选对象的3D信息,然后使用Computer Graphics的分割方法将其划分为有意义的部分。引入了一种新颖的3D-2.5D转换方法来创建最终的2.5D模型,这是3D-2.5D转换的第一种方法。 Auto-2CM框架不要求使用特定的重建或分段算法,因此对于不同种类的对象可以使用不同的算法。目前尚不清楚不同算法对最终2.5D模型的影响。对Auto-2CM进行了感知评估,这表明通过针对特定种类的对象在Auto-2CM中使用算法的不同组合,可以显着提高系统的性能。该方法可以为手动草图和直接使用生成可接受的模型。这也是该问题的首次实验研究。

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