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Zombies on the road: A holistic design approach to balancing gamification and safe driving

机译:路上的僵尸:平衡游戏化和安全驾驶的整体设计方法

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摘要

This paper explores novel driving experiences that make use of gamification and augmented reality in the car. We discuss our design considerations, which are grounded in road safety psychology and video game design theory. We aim to address the tension between safe driving practices and player engagement. Specifically, we propose a holistic, iterative thinking process inspired by game design cognition and share our insights generated through the application of this process. We present preliminary game concepts that blend digital components with physical elements from the driving environment. We further highlight how this design process helped us to iteratively evolve these concepts towards being safer while maintaining fun. These insights and game design cognition itself will be useful to the AutomotiveUI community investigating similar novel driving experiences.
机译:本文探讨了利用游戏中的游戏化和增强现实技术带来的新颖驾驶体验。我们讨论基于道路安全心理学和视频游戏设计理论的设计注意事项。我们旨在解决安全驾驶习惯和玩家参与之间的紧张关系。具体来说,我们从游戏设计认知的角度出发,提出了一个整体的,迭代的思维过程,并分享了我们在此过程中的应用所产生的见解。我们提出了初步的游戏概念,这些概念将数字组件与来自驾驶环境的物理元素融合在一起。我们进一步强调了该设计过程如何帮助我们迭代地将这些概念发展为在保持乐趣的同时变得更安全。这些见解和游戏设计认知本身将对AutomotiveUI社区调查类似的新颖驾驶体验很有用。

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