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New editing techniques for video post-processing

机译:视频后期处理的新编辑技术

摘要

This thesis contributes to capturing 3D cloth shape, editing cloth texture and altering object shape and motion in multi-camera and monocular video recordings. We propose a technique to capture cloth shape from a 3D scene flow by determining optical flow in several camera views. Together with a silhouette matching constraint we can track and reconstruct cloth surfaces in long video sequences. In the area of garment motion capture, we present a system to reconstruct time-coherent triangle meshes from multi-view video recordings. Texture mapping of the acquired triangle meshes is used to replace the recorded texture with new cloth patterns. We extend this work to the more challenging single camera view case. Extracting texture deformation and shading effects simultaneously enables us to achieve texture replacement effects for garments in monocular video recordings. Finally, we propose a system for the keyframe editing of video objects. A color-based segmentation algorithm together with automatic video inpainting for filling in missing background texture allows us to edit the shape and motion of 2D video objects. We present examples for altering object trajectories, applying non-rigid deformation and simulating camera motion.
机译:该论文有助于捕获3D布料形状,编辑布料纹理以及更改多相机和单目视频记录中的对象形状和运动。我们提出了一种通过确定多个摄像机视图中的光流来从3D场景流中捕获布料形状的技术。与轮廓匹配约束一起,我们可以跟踪和重建长视频序列中的布料表面。在服装运动捕获领域,我们提出了一种从多视图视频记录中重建时间相干三角形网格的系统。所获取的三角形网格的纹理映射用于将记录的纹理替换为新的布料图案。我们将这项工作扩展到更具挑战性的单相机查看案例。同时提取纹理变形和阴影效果使我们能够在单眼视频记录中实现服装的纹理替换效果。最后,我们提出了一种视频对象关键帧编辑系统。基于颜色的分割算法与自动视频修补功能一起,用于填充缺失的背景纹理,使我们能够编辑2D视频对象的形状和运动。我们提供了用于更改对象轨迹,应用非刚性变形和模拟相机运动的示例。

著录项

  • 作者

    Scholz Volker;

  • 作者单位
  • 年度 2007
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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