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Using virtual worlds as collaborative environments for innovation and design: lessons learned and observations from case studies in architectural projects

机译:将虚拟世界用作创新和设计的协作环境:从建筑项目中的案例研究中学到的经验教训

摘要

In this paper we discuss observations and lessons learned in conducting architectural design projects in virtual worlds. By integrating a community of users in virtual worlds into a collaborative architectural design process, organisations can tap the community's creativity and intelligence through immersive technology. The paper provides an overview of the latest advances of information and communication technologies in immersive virtual environments and discusses some of the observations and lessons learned which should be taken into account in developing collaboration models for such activities. Here we propose four modes of collaboration, based on the choices for degree of openness and governance structure, which are illustrated by four case studies.
机译:在本文中,我们讨论了在虚拟世界中进行建筑设计项目的观察和教训。通过将虚拟世界中的用户社区集成到协作的体系结构设计过程中,组织可以通过沉浸式技术挖掘社区的创造力和智慧。本文概述了沉浸式虚拟环境中信息和通信技术的最新进展,并讨论了在开发此类活动的协作模型时应考虑的一些观察和经验教训。在此,我们基于公开程度和治理结构的选择,提出了四种协作模式,这通过四个案例研究得以说明。

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