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A Calibration Method for Structured Light Systems Based on a Virtual Camera

机译:基于虚拟摄像机的结构光系统标定方法

摘要

are a simple and efficient tool in the field of 3D reconstruction. Existing of are either not precise or elastic. In this paper, an easy to use is proposed. The of a can accomplished with a good accuracy. The projector projects a checkerboard pattern rendered by OpenGL functions onto a planar board, and the coordinates of corner points in the projector image plane are adjusted to the target position with an iterative algorithm. Thus, the projector can "view" the printed chessboard pattern. The of a projector becomes essentially the same as that of a monocular . Meanwhile, the projector doesn't depend on a pre-calibrated , which makes errors of the cannot effect the projector . Experimental results show that the mean re-projection error of the projector is less than 1 pixel.
机译:是3D重建领域中的一种简单而有效的工具。存在的不是精确的还是弹性的。本文提出了一种易于使用的方法。一个罐的精度很高。投影机将由OpenGL功能渲染的棋盘格图案投影到平板上,并使用迭代算法将投影机图像平面中角点的坐标调整为目标位置。因此,投影仪可以“观看”印刷的棋盘图案。投影机的和基本上与单眼的相同。同时,投影机不依赖于预先校准,这会导致误差无法影响投影机。实验结果表明,投影机的平均重投影误差小于1个像素。

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