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UNDERSTANDING GAME THEORY:Introduction to the Analysis of Many Agent Systems with Competition and Cooperation

机译:理解游戏理论:分析具有竞争与合作关系的许多代理系统

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摘要

Steadily growing applications of game theory in modern science (including psychology, biology and economics) require sources to provide rapid access in both classical tools and recent developments to readers with diverse backgrounds. This book on game theory, its applications and mathematical methods, is written with this objective in mind.The book gives a concise but wide-ranging introduction to games including older (pre-game theory) party games and more recent topics like elections and evolutionary games and is generously spiced with excursions into philosophy, history, literature and politics. A distinguished feature is the clear separation of the text into two parts: elementary and advanced, which makes the book ideal for study at various levels.Part I displays basic ideas using no more than four arithmetic operations and requiring from the reader only some inclination to logical thinking. It can be used in a university degree course without any (or minimal) prerequisite in mathematics (say, in economics, business, systems biology), as well as for self-study by school teachers, social and natural scientists, businessmen or laymen.Part II is a rapid introduction to the mathematical methods of game theory, suitable for a mathematics degree course of various levels. It includes an advanced material not yet reflected in standard textbooks, providing links with the exciting modern developments in financial mathematics (rainbow option pricing), tropical mathematics, statistical physics (interacting particles) and discusses structural stability, multi-criteria differential games and turnpikes.To stimulate the mathematical and scientific imagination, graphics by a world-renowned mathematician and mathematics imaging artist, A T Fomenko, are used. The carefully selected works of this artist fit remarkably into the many ideas expressed in the book.
机译:博弈论在现代科学(包括心理学,生物学和经济学)中的稳定增长应用,要求消息来源提供古典工具和最新发展的快速访问渠道,以供具有不同背景的读者使用。考虑到这一目标,这本关于博弈论,其应用和数学方法的书就此进行了简要而广泛的介绍,包括较旧的(博弈论)派对游戏以及选举和进化论等最新主题游戏,并热衷于对哲学,历史,文学和政治的游览。其显着特点是将文本清楚地分为基本部分和高级部分两部分,这使本书非常适合于各个层次的学习。第一部分使用不超过四个算术运算来显示基本思想,并且读者仅需倾斜一下即可。逻辑思维。它可以用于大学学位课程,而没有数学(例如,经济学,商业,系统生物学)的任何(或最低要求)前提,也可以用于学校教师,社会和自然科学家,商人或外行的自学。第二部分是博弈论的数学方法的快速入门,适用于各个级别的数学学位课程。它包括尚未在标准教科书中反映的高级材料,提供了与金融数学(彩虹期权定价),热带数学,统计物理学(相互作用粒子)令人兴奋的现代发展的链接,并讨论了结构稳定性,多准则微分博弈和收费。为了激发数学和科学的想象力,使用了世界著名数学家和数学影像艺术家AT Fomenko制作的图形。这位艺术家精心挑选的作品非常适合书中表达的许多观念。

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