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Adaptive 3D facial action intensity estimation and emotion recognition.

机译:自适应3D面部动作强度估计和情感识别。

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摘要

Automatic recognition of facial emotion has been widely studied for various computer vision tasks (e.g. health monitoring, driver state surveillance and personalized learning). Most existing facial emotion recognition systems, however, either have not fully considered subject-independent dynamic features or were limited to 2D models, thus are not robust enough for real-life recognition tasks with subject variation, head movement and illumination change. Moreover, there is also lack of systematic research on effective newly arrived novel emotion class detection. To address these challenges, we present a real-time 3D facial Action Unit (AU) intensity estimation and emotion recognition system. It automatically selects 16 motion-based facial feature sets using minimal-redundancy–maximal-relevance criterion based optimization and estimates the intensities of 16 diagnostic AUs using feedforward Neural Networks and Support Vector Regressors. We also propose a set of six novel adaptive ensemble classifiers for robust classification of the six basic emotions and the detection of newly arrived unseen novel emotion classes (emotions that are not included in the training set). A distance-based clustering and uncertainty measures of the base classifiers within each ensemble model are used to inform the novel class detection. Evaluated with the Bosphorus 3D database, the system has achieved the best performance of 0.071 overall Mean Squared Error (MSE) for AU intensity estimation using Support Vector Regressors, and 92.2% average accuracy for the recognition of the six basic emotions using the proposed ensemble classifiers. In comparison with other related work, our research outperforms other state-of-the-art research on 3D facial emotion recognition for the Bosphorus database. Moreover, in on-line real-time evaluation with real human subjects, the proposed system also shows superior real-time performance with 84% recognition accuracy and great flexibility and adaptation for newly arrived novel (e.g. ‘contempt’ which is not included in the six basic emotions) emotion detection.
机译:对于各种计算机视觉任务(例如健康监测,驾驶员状态监测和个性化学习),已经广泛研究了面部表情的自动识别。但是,大多数现有的面部情感识别系统要么没有完全考虑与对象无关的动态特征,要么就局限于2D模型,因此对于具有对象变化,头部运动和照明变化的现实生活识别任务而言,其鲁棒性不足。此外,对于有效的新近出现的新型情感类别检测,也缺乏系统的研究。为了解决这些挑战,我们提出了一个实时3D面部动作单元(AU)强度估计和情感识别系统。它使用基于最小冗余-最大相关性准则的优化自动选择16个基于运动的面部特征集,并使用前馈神经网络和支持向量回归器估算16个诊断AU的强度。我们还提出了一套六个新颖的自适应集合分类器,用于对六个基本情感进行鲁棒分类,并检测新到的看不见的新颖情感类别(训练集中未包含的情感)。每个集成模型中基本分类器的基于距离的聚类和不确定性度量用于告知新颖的类检测。使用Bosphorus 3D数据库进行评估,该系统在使用支持向量回归器进行AU强度估计时获得了0.071的总体均方误差(MSE)的最佳性能,并且使用提出的整体分类器识别六种基本情绪的平均准确度达到了92.2% 。与其他相关工作相比,我们的研究优于对Bosphorus数据库进行的3D面部情感识别的其他最新研究。此外,在对真实人类对象的在线实时评估中,所提出的系统还显示了卓越的实时性能,具有84%的识别准确度,并且具有很大的灵活性,并且可以适应新到来的小说(例如,“鄙视”未包括在六种基本情感)情感检测。

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