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Exploring collaborative consumption business models - case peer-to-peer digital platforms

机译:探索协作式消费业务模型-案例点对点数字平台

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摘要

The global economic downturn is one of the reasons that make us reevaluate our relationship with possessions and consumption. Thanks to the rise of technology and the mainstream use of social networks, collaborative consumption has become a buzz word during the past few years. The literature on the field, however, is scarce and mainly comprises of industry reports and articles. This research aims to fill in this gap by exploring the business models of five leading peer-to-peer digital platforms, using a framework developed from a theoretical review. Another objective of the research is to identify lessons managers from peer-to-peer startups can learn in order to launch and run a successful peer-to-peer platform.The framework used in the study's empirical analysis is developed from a literature review on e-business models and two-sided markets. Osterwalder (2002)'s e-business ontology was chosen as the backbone of the analysis due to the comprehensiveness of the model in analyzing different elements of an e-business model, including product innovation, infrastructure management, customer relationship and financial aspects. Two-sided markets and platform management literature uncovers fundamental features of a two-sided market such as indirect network effects, multihoming, as well as pricing and critical mass challenges for two-sided platforms. Because of the idiosyncratic features of two-sided markets, peer-to-peer platform managers have to take into consideration these issues when developing strategies and activities for all the elements of the platform's business model.The study utilizes a qualitative approach with the multiple case study method. Five leading peer-to-peer platforms from various industries are chosen as case studies and their business models are explored in-depth through the application of the developed framework. One of the most important findings is that peer-to-peer platforms' value proposition can be divided into two groups: the experience group, which makes use of idle resources such as time, space or labor, and the passion group, which connects people with the same interest and passion. The empirical analysis also reveals that critical mass, growth and trust and safety are central issues of the case peer-to-peer platforms and their entire activities circle around solving these issues, using innovative processes and continuous application of technology.
机译:全球经济下滑是促使我们重新评估与财产和消费的关系的原因之一。由于技术的兴起和社交网络的广泛使用,在过去的几年中,协作式消费已成为流行语。但是,该领域的文献很少,主要包括行业报告和文章。这项研究的目的是通过使用从理论综述中开发的框架,探索五个领先的点对点数字平台的业务模型,以填补这一空白。该研究的另一个目标是确定从对等初创企业的经理那里可以学到的课程,以启动并运行一个成功的对等平台。该研究的实证分析所用的框架是根据有关e -商业模式和双向市场。由于该模型在分析电子商务模型的不同元素(包括产品创新,基础架构管理,客户关系和财务方面)方面的全面性,因此选择Osterwalder(2002)的电子商务本体作为分析的主干。双向市场和平台管理文献揭示了双向市场的基本特征,例如间接网络效应,多宿主以及双向平台的定价和严重的批量挑战。由于双向市场的特殊性,对等平台管理者在为平台业务模型的所有要素制定策略和活动时必须考虑这些问题。学习方法。选择了来自各个行业的五个领先的对等平台作为案例研究,并通过开发框架的应用来深入探索其业务模型。最重要的发现之一是对等平台的价值主张可以分为两类:体验组,它利用诸如时间,空间或劳动力之类的闲置资源;热情组,将人们联系在一起。具有相同的兴趣和激情。实证分析还显示,关键的数量,增长,信任和安全是对等平台案例的中心问题,其整个活动围绕使用创新流程和持续应用技术来解决这些问题。

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    Nguyen Giang Thu;

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  • 年度 2014
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