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Internet gambling and risk-taking among students: An exploratory study

机译:学生之间的网络赌博和冒险:一项探索性研究

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摘要

Abstract Background and aims: Internet gambling is undergoing a massive worldwide expansion. The relationship between the convenience, anonymity, and the 24-hour availability of Internet gambling and problem gambling in young people presents a serious concern. This study explored general gambling behavior, including Internet gambling (with and without money), problem gambling, and risk-approach motivation in a sample of university students aged 18 to 20 years. Methods: University undergraduates (N = 465) in two urban universities completed in-class paper-and-pencil questionnaires concerning Internet gambling, risk taking, and a checklist of the DSM-IV criteria for problem gambling. Results: Overall, 8.0% of participants reported past-year gambling for money on the Internet, with significantly higher rates among males (11.8%) than females (0.6%). Based on DSM-IV criteria, 3.7% of respondents were classified as problem gamblers (i.e., endorsed 3 or more items). There were higher rates of problem gambling among those who had gambled on the Internet, and students who had gambled on the Internet had higher risk-approach scores. Conclusions: The results of this study suggest that students who have gambled on the Internet have greater risk-taking motivation than students who have not gambled online, and those classified as problem gamblers have greater risk-taking motivation than non-gamblers. Results also suggest both higher risk taking scores and classification as a high risk-taker predict online gambling. Gambling on the Internet may be harmful for some individuals; young males, those with high risk-approach motivation, and, most certainly, those already exhibiting problem gambling behaviors.
机译:摘要背景和目的:互联网赌博正在全球范围内大规模扩张。年轻人的便利性,匿名性以及24小时互联网赌博和问题赌博之间的关系引起了人们的严重关注。这项研究探讨了18至20岁大学生样本中的一般赌博行为,包括互联网赌博(有钱和无钱),问题赌博和冒险动机。方法:两所城市大学的大学本科生(N = 465)完成了有关网络赌博,冒险行为和问题赌博的DSM-IV标准清单的课堂纸笔调查表。结果:总体上,有8.0%的参与者报告了过去一年在互联网上赌博的情况,其中男性(11.8%)的比率明显高于女性(0.6%)。根据DSM-IV标准,有3.7%的受访者被归为问题赌徒(即认可3件或以上的物品)。在互联网上赌博的人中,问题赌博的比例更高,而在互联网上赌博的学生的风险评估得分也更高。结论:这项研究的结果表明,在互联网上赌博的学生比未在网上赌博的学生有更大的冒险动机,被归类为有问题的赌徒的学生比没有赌徒的学生有更大的冒险动机。结果还表明,较高的冒险得分和高风险承担者预测在线赌博的分类。在互联网上赌博可能对某些人有害;年轻男性,那些具有较高冒险动机的人,以及最肯定已经表现出问题赌博行为的人。

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