This paper is a first-person account of the design and development of an interactive High School art education CD-ROM for the University of Arizona Museum, entitled The Retablo of Ciudad Rodrigo CD-ROM. Based on the learning theories of Donald Arnstine and the work of Dr. Dwaine Greer within the framework of Discipline Based Art Education (DBAE), this report provides an account of how art educators and computer theoreticians and programmers worked together on a joint project involving the use of computer CD-ROM technology within art education. Several solutions are discussed in addition to the desktop reference materials included in this thesis.
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机译:本文是为亚利桑那大学博物馆设计的互动式高中美术教育CD-ROM的设计和开发的第一人称资料,名为Reudablo of Ciudad Rodrigo CD-ROM。基于Donald Arnstine的学习理论和Dwaine Greer博士在基于学科的艺术教育(DBAE)框架内的工作,本报告提供了关于艺术教育者,计算机理论家和程序员如何共同参与涉及在美术教育中使用计算机CD-ROM技术。除了本文中包含的桌面参考资料外,还讨论了几种解决方案。
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