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Between the sacred and the profane in the S. João d'Arga's festivities: a digital art installation

机译:在圣若昂·达加(S.Joãod'Arga)庆祝活动中,在神圣与亵渎之间:数字艺术装置

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摘要

This paper describes the concept, creative process and development decisions regarding an interactive art installation that materializes a point of view on the conflict between the notions of ‘sacred’ and ‘profane’ in a particular Portuguese religious festival. The initiative, besides constituting an experiment on the usage of a physical pendulum as control method, aimed to combine three main domains: digital art (in particular generative art), documentary value and game-like chal- lenge. Each user undertakes a personal experience as interaction occurs with a poetic symbolic simulation of the real pilgrimage. As the user intervenes indirectly in the main struggle, the profane and sacred pilgrims, in the shape of digital au- tonomous agents, uncover a generated art piece that is both a product of the artist vision and the inevitable result of the users conscious and unconscious decisions.
机译:本文介绍了有关互动艺术装置的概念,创作过程和开发决策,这些构成体现了在特定葡萄牙宗教节日中“神圣”和“亵渎”概念之间冲突的观点。该计划除了进行关于使用物理摆作为控制方法的实验外,还旨在结合三个主要领域:数字艺术(尤其是生成艺术),文献价值和类似游戏的挑战。当与真实朝圣的诗意象征性互动发生互动时,每个用户都会进行个人体验。当用户间接干预主要斗争时,亵渎和神圣的朝圣者(以数字自主代理人的形式)发现了生成的艺术品,既是艺术家视觉的产物,又是用户有意识和无意识的必然结果决定。

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