Application of the term video streaming in contemporary usage denotes compression techniques anduddata buffering, which can transmit video in real time over the network. There is currently a rapid growthudand development of technologies using wireless broadband technology as a transport, which is a seri-udous alternative to cellular communication systems. Adverse effect of the aggressive environment usedudin wireless networks transmission results in data packets undergoing serious distortions and often get-udting lost in transit. All existing research in this area investigate the known types of errors separately. Atudpresent there are no standard approaches to determining the effect of errors on transmission quality ofudservices. Besides, the spate in popularity of multimedia applications has led to the need for optimizationudof bandwidth allocation and usage in telecommunication networks. Modern telecommunication networksudshould by their definition be able to maintain the quality of different applications with different Qualityudof Service (QoS) levels. QoS requirements are generally dependent on the parameters of network andudapplication layers of the OSI model. At the application layer QoS depends on factors such as resolution,udbit rate, frame rate, video type, audio codecs, and so on. At the network layer, distortions (such as delay,udjitter, packet loss, etc.) are introduced.ud
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机译:在现代用法中,术语“视频流传输”的应用表示压缩技术和 uddata缓冲,它们可以通过网络实时传输视频。当前,使用无线宽带技术作为传输的技术正在迅速发展和发展,这是蜂窝通信系统的一种替代方法。无线网络传输所使用的攻击性环境的不利影响导致数据包遭受严重的失真,并且在传输过程中经常丢失。该领域中的所有现有研究都分别调查已知的错误类型。目前,尚没有确定错误对服务传输质量的影响的标准方法。此外,多媒体应用的迅速普及导致对电信网络中带宽分配和使用的优化的需求。现代电信网络按照其定义应该能够以不同的服务质量(QoS)级别来维持不同应用程序的质量。 QoS要求通常取决于OSI模型的网络和应用层的参数。在应用程序层,QoS取决于诸如分辨率, udbit速率,帧速率,视频类型,音频编解码器等因素。在网络层,会引入失真(例如延迟, udjitter,数据包丢失等)。 ud
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