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DETERMINATION OF END-TO-END DELAYS OF SWITCHED ETHERNET LOCAL AREA NETWORKS

机译:交换以太网本地区域网络的端到端延迟的确定

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摘要

The design of switched local area networks in practice has largely been based on heuristics and experience; in fact, in many situations, no network design is carried out, but only network installation (network cabling and nodes/equipment placements). This has resulted in local area networks that are sluggish, and that fail to satisfy the users that are connected to such networks in terms of speed of uploading and downloading of information, when, a user’s computer is in a communication session with other computers or host machines that are attached to the local area network or with switching devices that connect the local area network to wide area networks. Therefore, the need to provide deterministic guarantees on the delays of packets’ flows when designing switched local area networks has led to the need for analytic and formal basis for designing such networks. This is because, if the maximum packet delay between any two nodes of a network is not known, it is impossible to provide a deterministic guarantee of worst case response time of packets’ flows. This is the problem that this research work set out to solve. A model of a packet switch was developed, with which the maximum delay for a packet to cross any N-ports packet switch can be calculated. The maximum packet delay value provided by this model was compared from the point of view of practical reality to values that were obtained from literature, and was found to be by far a more realistic value. An algorithm with which network design engineers can generate optimum network designs in terms of installed network switches and attached number of hosts while respecting specified maximum end-to-end delay constraints was developed. This work revealed that the widely held notion in the literature as regards origin-destination pairs of hosts enumeration for end-to-end delay computation appears to be wrong in the context of switched local area networks. We have for the first time shown how this enumeration should be done. It has also been empirically shown in this work that the number of hosts that can be attached to any switched local area network is actually bounded by the number of ports in the switches of which the network is composed. Computed numerical values of maximum end-to-end delays using the developed model and algorithm further revealed that the predominant cause of delay (sluggishness) in switched local area networks is the queuing delay, and not the number of users (hosts) that are connected to the networks. The fact that a switched local area network becomes slow as more users are logged on to it is as a result of the flow of bursty traffic (uploading and downloading of high-bit rates and bandwidth consuming applications). We have also implemented this work’s model and algorithms in a developed C programming language-based inter-active switched local area networks’ design application program. Further studies were recommended on the need to develop method(s) for determining the maximum amount of traffic that can arrive to a switch in a burst, on the need for the introduction of weighting function(s) in the end-to-end delay computation models; and on the need to introduce cost variables in determining the optimal Internet access device input and output rates specifications.
机译:实际上,交换局域网的设计主要基于启发式方法和经验。实际上,在许多情况下,不进行网络设计,而仅进行网络安装(网络布线和节点/设备布置)。当用户的计算机与其他计算机或主机进行通信会话时,这导致局域网速度较慢,并且在信息的上载和下载速度方面无法满足连接到此类网络的用户的需求。连接到局域网或具有将局域网连接到广域网的交换设备的计算机。因此,在设计交换局域网时,需要为数据包流的延迟提供确定性的保证,导致设计此类网络需要解析和形式上的基础。这是因为,如果不知道网络中任何两个节点之间的最大数据包延迟,就不可能为数据包流的最坏情况下的响应时间提供确定的保证。这是本研究工作要解决的问题。开发了分组交换器的模型,利用该模型可以计算分组穿过任何N端口分组交换器的最大延迟。从实际的角度将此模型提供的最大数据包延迟值与从文献中获得的值进行了比较,发现该值是更实际的值。开发了一种算法,网络设计工程师可以在遵守指定的最大端到端延迟约束的同时,根据已安装的网络交换机和主机的数量生成最佳的网络设计。这项工作表明,在交换局域网中,关于端到端延迟计算的主机枚举的起点-终点对在文献中广为接受的观念似乎是错误的。我们第一次展示了应如何进行枚举。在这项工作中还通过经验表明,可以连接到任何交换局域网的主机数量实际上受组成该网络的交换机中端口数量的限制。使用开发的模型和算法计算的最大端到端延迟的数值进一步表明,交换局域网中延迟(缓慢)的主要原因是排队延迟,而不是连接的用户(主机)数到网络。交换局域网随着更多用户登录而变慢的事实是突发流量(高比特率的上载和下载以及占用带宽的应用程序)流动的结果。我们还在已开发的基于C编程语言的交互式交换局域网设计应用程序中实现了这项工作的模型和算法。建议进一步研究是否需要确定突发中可到达交换机的最大业务量的方法,以及是否需要在端到端延迟中引入加权函数计算模型;并且在确定最佳Internet接入设备输入和输出速率规范时需要引入成本变量。

著录项

  • 作者

    Eyinagho M. O.;

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  • 年度 2011
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  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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