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IMPROVING STUDENTS’ SPEAKING SKILL BY USING SCAVENGER HUNT GAME IN MAN KUNIR

机译:通过在MAN KUNIR中使用清除器HUNT游戏来改善学生的口语表达能力

摘要

ABSTRACTududAminnudin. Student Registered Number. 2813123036. 2016. Improving Students’ Speaking Skill by Using Scavenger Hunt Game in MAN Kunir. Thesis. English Education Department. State Islamic Institute (IAIN) Tulugagung. Advisor: Dr. Susanto, S.S., M.Pd.udKeyword: Improving speaking, Dialog conversation, Scavenger Hunt Game, Classroom Action Research. ududSpeaking is very important skill to be mastered. The fact shows that students who had good score in English class are not always had a good ability to speak English. Practically speaking skill is really needed and it is most used skill to interact among the four language skills. Based on the result of preliminary study in first grade students of MIA III in MAN Kunir, the practical problems in speaking class were; the students were shy to speak English, they had lack of motivation, they had less of practice, and they had less of vocabulary. Hence, to reach the target of teaching learning process, there must be an effective teaching strategy that can overcome the problems above.udThis research was concerned on the application of Scavenger Hunt Game in solving students’ practical problem of speaking. The Scavenger Hunt game in fact was an outdoor full day game usually used for outbound game. Here, the Scavenger Hunt game was used as a teaching strategy to solve students’ problems in speaking class above.udThe formulation of the research problem was “How can the Scavenger Hunt Game improve students’ speaking skill of the first grade students of MAN Kunir?” The purpose of this research was to describe how the Scavenger Hunt Game can improve the students’ speaking skill for the first grade students of MAN Kunir.udResearch method: 1) Research design of this study was Classroom Action Research. 2) The subjects of this study were the first grade students of MIA III in MAN Kunir. 3) The research instruments were observation sheet, questionnaire sheet and test. 4) The research procedures of this research consisted of four stages. They are planning, implementing, observing, and reflecting. 5) The criteria of success were determined in the two forms; qualitative and quantitative criteria. The criteria of success in form of Qualitative were indicated by: (a) the students had to be active to follow the teaching learning process indicated by the observation check list. (b) The students felt enjoy following the teaching learning process indicated by questionnaire. Whereas, criteria of success in the form of quantitative was that students’ speaking score must at list B in each aspect on rubric.udThe result of implementing the Scavenger Hunt Game showed that the strategy was effective to solve students’ speaking problems. It required two cycles to be successful. In Cycle 1, the result of students’ speaking scores showed that there were 12 of students passed and 12 of students were failed. Meanwhile, the result of distributing questionnaire showed that only 49% of the students were motivated. The results of observation sheet showed that there were 5 very active students, 17 active students, and 2 enough students. From the result of analyzing the collected data in Cycle 1, the study needed to be continued in the next cycle with some improvement of the scenario of teaching. Because of that reason, the researcher continued to the next cycle. In Cycle 2, the result of students’ speaking scores showed that there were 22 of students passed and 2 of students were failed. Meanwhile, the result of distributing questionnaire showed that 94% of the students were motivated. The results of observation sheet showed that there were 19 very active students, 3 active students, and 2 passive students. Thus, based on the result of cycle 2 the Scavenger Hunt Game is an effective technique used to solve student’s practical problems in learning speaking.
机译:抽象 ud udAminnudin。学生注册号。 2813123036. 2016.使用MAN Kunir中的Scavenger Hunt游戏提高学生的口语能力。论文。英语教育系。国立伊斯兰学院(IAIN)图卢加贡。顾问:Susanto博士,S.S.,M.Pd. ud关键字:改善口语,对话,清道夫狩猎游戏,课堂行动研究。 ud ud说是非常重要的技能,需要掌握。事实表明,在英语课上得分高的学生并不总是具有良好的英语口语能力。实际需要口语技能,这是在四种语言技能之间进行交互的最常用的技能。根据对曼·库尼尔(Man Kunir)MIA III一年级学生的初步研究结果,口语课的实际问题是:学生不敢说英语,缺乏动力,缺乏练习,而且词汇量少。因此,要达到教学学习过程的目标,就必须有一种有效的教学策略来克服上述问题。 ud本研究关注寻宝游戏在解决学生实际口语问题中的应用。拾荒者狩猎游戏实际上是通常用于出站游戏的户外全日游戏。在这里,清道夫狩猎游戏被用作解决上述口语课中学生问题的教学策略。 ud研究问题的公式为“清道夫狩猎游戏如何提高MAN Kunir一年级学生的口语能力?”这项研究的目的是描述清道夫狩猎游戏如何提高MAN Kunir一年级学生的口语能力。 ud研究方法:1)这项研究的研究设计是“课堂行动研究”。 2)这项研究的对象是MAN Kunir的MIA III的一年级学生。 3)研究手段为观察纸,问卷纸和测试纸。 4)本研究的研究过程包括四个阶段。他们正在计划,实施,观察和反思。 5)以两种形式确定成功的标准;定性和定量标准。以定性形式表示成功的标准如下:(a)学生必须积极遵守观察检查表指示的教学学习过程。 (b)学生对按照问卷指示的教学学习过程感到满意。定量形式的成功标准是,学生的口语成绩必须在专栏的各个方面都位于列表B上。 ud实施“寻宝游戏”的结果表明,该策略可以有效解决学生的口语问题。它需要两个周期才能成功。在第1周期中,学生的口语成绩显示,有12名学生通过了考试,有12名学生没有通过考试。同时,分发问卷的结果显示只有49%的学生有动力。观察表的结果显示,有5名非常活跃的学生,17名活跃学生和2名足够的学生。从第1周期收集的数据分析结果来看,需要在下一个周期中继续进行研究,并改善教学环境。因此,研究人员继续进行下一个周期。在第二轮中,学生的口语成绩显示,有22名学生通过了考试,有2名学生没有通过考试。同时,分发问卷的结果显示94%的学生有动力。观察表的结果显示,有19名非常积极的学生,3名积极学生和2名被动学生。因此,根据第2周期的结果,寻宝游戏是一种有效的技术,用于解决学生在学习口语时的实际问题。

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