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Integrating games into the classroom: towards new teachership

机译:将游戏整合到课堂中:成为新的老师

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摘要

The game-based learning approach has already shown its strengths from the learners’ point of view. However, there are numerous unrevealed ways to support teachers’ work within the game-based approach. Unfortunately, games that exclude the teacher from the game-based learning process dominate the markets, which is of great concern. Thus, the aim of this chapter is to study the use of novel game features that enable teachers to participate in game-based learning events. In this chapter, the teacher’s role in the game-based learning process is considered through several different game examples that are designed to fulfill both learners’ and teachers’ needs. The examples show that there are both computational and non-computational methods that can be used to support learning and teachers’ work in the game world. Based on previous results it can be argued that the diffusion of game-based learning can be facilitated only if both learners’ and teachers’ needs and goals are taken into account.
机译:基于游戏的学习方法已经从学习者的角度展示了其优势。但是,在基于游戏的方法中,有许多未公开的方法来支持教师的工作。不幸的是,将教师排除在基于游戏的学习过程之外的游戏主导了市场,这是非常令人关注的。因此,本章的目的是研究使教师能够参与基于游戏的学习活动的新颖游戏功能的使用。在本章中,通过几个不同的游戏示例来考虑教师在基于游戏的学习过程中的角色,这些示例旨在满足学习者和教师的需求。这些示例表明,可以使用计算和非计算方法来支持游戏世界中的学习和教师的工作。根据以前的结果,可以说只有同时考虑到学习者和老师的需求和目标,才能促进基于游戏的学习的传播。

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