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Designing touch screen user interfaces for future flight deck operations

机译:设计用于未来驾驶舱操作的触摸屏用户界面

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摘要

Many interactional issues with Flight Management Systems (FMS) in modern flight decks have been reported. Avionics designers are seeking for ways to reduce cognitive load of pilots with the aim to reduce the potential for human error. Academic research showed that touch screen interfaces reduce cognitive effort and provide an intuitive way of interaction. A new way of interaction to manipulate radio frequencies of avionics systems is presented in this paper. A usability experiment simulating departures and approaches to airports was used to evaluate the interface and compare it with the current system (FMS). In addition, interviews with pilots were conducted to find out their personal impressions and to reveal problem areas of the interface. Analyses of task completion time and error rates showed that the touch interface is significantly faster and less prone to user input errors than the conventional input method (via physical or virtual keypad). Potential problem areas were identified and an improved interface is suggested.
机译:已经报道了现代驾驶舱中与飞行管理系统(FMS)的许多交互问题。航空电子设计师正在寻求减少飞行员认知负担的方法,以减少人为错误的可能性。学术研究表明,触摸屏界面可减少认知工作并提供直观的交互方式。本文提出了一种新的交互方式来操纵航空电子系统的射频。模拟机场起飞和进近的可用性实验用于评估界面,并将其与当前系统(FMS)进行比较。此外,还对飞行员进行了访谈,以了解他们的个人印象并揭示界面的问题区域。对任务完成时间和错误率的分析表明,与传统的输入法(通过物理或虚拟键盘)相比,触摸界面显着更快且不易出现用户输入错误。确定了潜在的问题区域,并提出了改进的界面。

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