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Motion planning for manipulation and/or navigation tasks with emphasis on humanoid robots

机译:针对人形机器人的操纵和/或导航任务的运动计划

摘要

This thesis handles the motion planning problem for various robotic platforms. This is a fundamental problem, especially referring to humanoid robots for which it is particularly challenging for a number of reasons. The first is the high number of degrees of freedom. The second is that a humanoid robot is not a free-flying system in its configuration space: its motions must be generated appropriately. Finally, the implicit requirement that the robot maintains equilibrium, either static or dynamic, typically constrains the trajectory of the robot center of mass. udIn particular, we are interested in handling problems in which the robot must execute a task, possibly requiring stepping, in environments cluttered by obstacles. udIn order to solve this problem, we propose to use offline probabilistic motion planning techniques such as Rapidly Exploring Random Trees (RRTs) that consist in finding a solution by means of a graph built in an appropriately defined configuration space. udThe novelty of the approach is that it does not separate locomotion from task execution. This feature allows to generate whole-body movements while fulfilling the task. The task can be assigned as a trajectory or a single point in the task space or even combining tasks of different nature (e.g., manipulation and navigation tasks). udThe proposed method is also able to deform the task, if the assigned one is too difficult to be fulfilled. It automatically detects when the task should be deformed and which kind of deformation to apply.ududHowever, there are situations, especially when robots and humans have to share the same workspace, in which the robot has to be equipped with reactive capabilities (as avoiding moving obstacles), allowing to reach a basic level of safety. ududThe final part of the thesis handles the rearrangement planning problem. This problem is interesting in view of manipulation tasks, where the robot has to interact with objects in the environment. udRoughly speaking, the goal of this problem is to plan the motion for a robot whose assigned a task (e.g., move a target object in a goal region). Doing this, the robot is allowed to move some movable objects that are in the environment.udThe problem is difficult because we must plan in continuous, high-dimensional state and action spaces. Additionally, the physical constraints induced by the nonprehensile interaction between the robot and the objects in the scene must be respected. udOur insight is to embed physics models in the planning stage, allowing robot manipulation and simultaneous objects interaction.ududThroughout the thesis, we evaluate the proposed planners through experiments on different robotic platforms.
机译:本文解决了各种机器人平台的运动计划问题。这是一个基本问题,尤其是对于类人机器人而言,由于多种原因,它特别具有挑战性。首先是自由度高。第二点是类人机器人在其配置空间中不是自由飞行的系统:必须适当地产生其运动。最后,对机器人保持静态或动态平衡的隐式要求通常会约束机器人质心的轨迹。 ud特别是,我们对处理机器人必须在障碍物缠身的环境中执行任务(可能需要踩踏)的问题感兴趣。 ud为了解决此问题,我们建议使用离线概率运动计划技术,例如快速探索随机树(RRT),该技术包括通过在适当定义的配置空间中构建的图来查找解决方案。 ud这种方法的新颖之处在于它不会将运动与任务执行分开。该功能可以在完成任务的同时产生全身运动。可以将任务分配为任务空间中的轨迹或单个点,甚至可以组合不同性质的任务(例如,操纵和导航任务)。如果所分配的任务太难于完成,建议的方法也可以使任务变形。它会自动检测何时应该变形任务以及要应用哪种变形。 ud ud但是,在某些情况下,尤其是当机器人和人类必须共享同一工作空间时,机器人必须具备反应能力(避免移动障碍物),从而达到基本的安全水平。 ud ud论文的最后部分处理了重新安排计划问题。鉴于操纵任务,机器人必须与环境中的对象进行交互,因此这个问题很有趣。 ud大致来说,此问题的目标是为分配了任务的机器人(例如,在目标区域中移动目标对象)规划运动。这样做可以使机器人移动环境中的一些可移动对象。 ud问题很困难,因为我们必须在连续的高维状态和动作空间中进行计划。另外,必须考虑到由机器人与场景中的对象之间的非全面交互所引起的物理约束。 ud我们的见解是将物理模型嵌入到计划阶段,从而允许机器人进行操作和同时进行对象交互。 ud ud在本文中,我们通过在不同的机器人平台上进行实验来评估拟议的计划者。

著录项

  • 作者

    Cognetti Marco;

  • 作者单位
  • 年度 2016
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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