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Multivariate Gradient Analysis for Evaluating andVisualizing a Learning System Platform for ComputerProgramming

机译:用于评估和评估的多元梯度分析可视化计算机学习系统平台程式设计

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摘要

This paper explores the application of canonical gradient analysis to evaluate and visualize student performance and acceptance of a learning system platform. The subject of evaluation is a first year BSc module for computer programming. This uses ‘Ceebot’, an animated andimmersive game-like development environment. Multivariate ordination approaches are widely used in ecology to explore species distribution along environmental gradients. Environmental factors are represented here by three ‘assessment’ gradients; one for the overall module mark and two independent tests of programming knowledge and skill. Response data included Likert expressions for behavioral, acceptance and opinion traits. Behavioral characteristics (such as attendance, collaboration and independent study) were regarded to be indicative of learning activity. Acceptance and opinion factors (such as perceived enjoyment and effectiveness of Ceebot) were treated as expressions of motivation to engage with the learning environment. Ordination diagrams and summary statistics for canonical analyses suggested that logbook grades (the basis for module assessment) and code understanding were weakly correlated. Thus strongmodule performance was not a reliable predictor of programming ability. The three assessment indices were correlated with behaviors of independent study and peer collaboration, but were only weakly associated with attendance. Results were useful for informing teaching practice and suggested: (1) realigning assessments to more fully capture code-level skills (important in theworkplace); (2) re-evaluating attendance-based elements of module design; and (3) the overall merit of multivariate canonical gradient approaches for evaluating and visualizing the effectiveness of a learning system platform.
机译:本文探讨了典型梯度分析在评估和可视化学生表现以及学习系统平台接受度方面的应用。评估主题是用于计算机编程的第一年BSc模块。它使用“ Ceebot”,这是一种类似于动画的沉浸式游戏开发环境。多元排序方法已在生态学中广泛用于探索沿环境梯度的物种分布。在这里,环境因素由三个“评估”梯度表示。一个用于整体模块标记,两个用于编程知识和技能的独立测试。响应数据包括行为,接受和意见特征的李克特表达式。行为特征(例如出勤,合作和独立学习)被认为是学习活动的指示。接受和意见因素(例如Ceebot的感知享受和有效性)被视为参与学习环境的动机的表达。用于规范分析的排序图和摘要统计数据表明,日志等级(模块评估的基础)与代码理解之间的关联较弱。因此,强大的模块性能并不是编程能力的可靠预测指标。这三个评估指标与独立学习和同伴协作的行为相关,但与出勤率之间的关系很小。结果对于指导教学实践很有用,并建议:(1)重新调整评估以更充分地掌握代码级技能(在工作场所中很重要); (2)重新评估基于出勤的模块设计要素; (3)用于评估和可视化学习系统平台有效性的多元规范梯度方法的总体优点。

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    Mather Richard;

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  • 年度 100
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  • 正文语种 en
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