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Simulation of Physical Experiments in Immersive Virtual Environments

机译:沉浸式虚拟环境中的物理实验仿真

摘要

An object-oriented event-driven immersive Virtual environment is described for the creation of virtual labs (VLs) for simulating physical experiments. Discussion focuses on a number of aspects of the VLs, including interface devices, software objects, and various applications. The VLs interface with output devices, including immersive stereoscopic screed(s) and stereo speakers; and a variety of input devices, including body tracking (head and hands), haptic gloves, wand, joystick, mouse, microphone, and keyboard. The VL incorporates the following types of primitive software objects: interface objects, support objects, geometric entities, and finite elements. Each object encapsulates a set of properties, methods, and events that define its behavior, appearance, and functions. A container object allows grouping of several objects. Applications of the VLs include viewing the results of the physical experiment, viewing a computer simulation of the physical experiment, simulation of the experiments procedure, computational steering, and remote control of the physical experiment. In addition, the VL can be used as a risk-free (safe) environment for training. The implementation of virtual structures testing machines, virtual wind tunnels, and a virtual acoustic testing facility is described.
机译:描述了一个面向对象的事件驱动的沉浸式虚拟环境,用于创建用于模拟物理实验的虚拟实验室(VL)。讨论集中在VL的许多方面,包括接口设备,软件对象和各种应用程序。 VL与输出设备接口,包括沉浸式立体熨平板和立体声扬声器;以及各种输入设备,包括身体跟踪(头和手),触觉手套,魔杖,操纵杆,鼠标,麦克风和键盘。 VL包含以下类型的原始软件对象:接口对象,支持对象,几何实体和有限元素。每个对象都封装了一组定义其行为,外观和功能的属性,方法和事件。容器对象允许对多个对象进行分组。 VL的应用包括查看物理实验的结果,查看物理实验的计算机模拟,实验过程的模拟,计算指导以及物理实验的远程控制。此外,VL可以用作无风险(安全)的培训环境。描述了虚拟结构测试机,虚拟风洞和虚拟声学测试设备的实现。

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