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Exposure to a Rotating Virtual Environment During Treadmill Locomotion Causes Adaptation in Heading Direction

机译:跑步机运动期间暴露于旋转的虚拟环境会导致航向适应

摘要

The goal of the present study was to investigate the adaptive effects of variation in the direction of optic flow, experienced during linear treadmill walking, on modifying locomotor trajectory. Subjects (n = 30) walked on a motorized linear treadmill at 4.0 kilometers per hour for 24 minutes while viewing the interior of a 3D virtual scene projected onto a screen 1.5 in in front of them. The virtual scene depicted constant self-motion equivalent to either 1) walking around the perimeter of a room to one s left (Rotating Room group) 2) walking down the center of a hallway (Infinite Hallway group). The scene was static for the first 4 minutes, and then constant rate self-motion was simulated for the remaining 20 minutes. Before and after the treadmill locomotion adaptation period, subjects performed five stepping trials where in each trial they marched in place to the beat of a metronome at 90 steps/min while blindfolded in a quiet room. The subject's final heading direction (deg), final X (for-aft, cm) and final Y (medio-lateral, cm) positions were measured for each trial. During the treadmill locomotion adaptation period subject's 3D torso position was measured. We found that subjects in the Rotating Room group as compared to the Infinite Hallway group: 1) showed significantly greater deviation during post exposure testing in the heading direction and Y position opposite to the direction of optic flow experienced during treadmill walking 2) showed a significant monotonically increasing torso yaw angular rotation bias in the direction of optic flow during the treadmill adaptation exposure period. Subjects in both groups showed greater forward translation (in the +X direction) during the post treadmill stepping task that differed significantly from their pre exposure performance. Subjects in both groups reported no perceptual deviation in position during the stepping tasks. We infer that viewing simulated rotary self-motion during treadmill locomotion causes adaptive modification of sensory-motor integration in the control of position and trajectory during locomotion which functionally reflects adaptive changes in the integration of visual, vestibular, and proprioceptive cues. Such an adaptation in the control of position and heading direction during locomotion due to the congruence of sensory information demonstrates the potential for adaptive transfer between sensorimotor systems and suggests a common neural site for the processing and self-motion perception and concurrent adaptation in motor output. This will result in lack of subjects perception of deviation of position and trajectory during the post treadmill step test while blind folded.
机译:本研究的目的是研究线性跑步机行走过程中所经历的光流方向变化对改变运动轨迹的适应性影响。受试者(n = 30)以每小时4.0公里的速度在电动线性跑步机上行走24分钟,同时观看了投影在其前面的屏幕1.5上的3D虚拟场景的内部。虚拟场景描绘了恒定的自我运动,等同于以下任何一种情况:1)沿着房间的周边向左走(旋转房间组)2)沿着走廊的中央(无限走廊组)走。在最初的4分钟内,场景是静态的,然后在剩余的20分钟内模拟了恒定速率的自运动。在跑步机运动适应期之前和之后,受试者进行了五次踏步试验,每次试验中,他们都被蒙住在安静的房间里蒙上双眼,以90步/分钟的速度拍打节拍器。对于每个试验,测量对象的最终航向(度),最终X(向后,cm)和最终Y(向内,cm)位置。在跑步机运动适应期间,测量对象的3D躯干位置。我们发现,与“无限走廊”组相比,“旋转室”组中的对象:1)在曝光后测试期间,在航向上的偏斜显着更大,而在跑步机行走过程中所经历的光流的方向与Y方向相反;在跑步机适应性暴露期间,沿光流方向单调增加的躯干偏航角旋转偏置。两组受试者在跑步机后踏步任务中表现出更大的正向平移(沿+ X方向),这与他们的暴露前表现明显不同。两组受试者均未在踩踏任务中感觉到位置偏差。我们推断,在跑步机运动期间查看模拟的旋转自运动会导致运动过程中位置和轨迹控制中的感觉运动整合的适应性改变,功能上反映了视觉,前庭和本体感受暗示的适应性变化。由于感觉信息的一致性,在运动过程中对位置和航向的控制中的这种适应证明了在感觉运动系统之间进行适应性转移的潜力,并提出了用于处理和自我运动感知以及运动输出同时适应的共同神经部位。这将导致受试者在跑步机后步试验中盲目折叠时缺乏对位置和轨迹偏差的感知。

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