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Presenting the S3A Object-Based Audio Drama dataset

机译:呈现基于对象的S3A音频剧集数据集

摘要

This engineering brief reports on the production of 3 object-based audio drama scenes, commissioned as part of the S3A project. 3D reproduction and an object-based workflow were considered and implemented from the initial script commissioning through to the final mix of the scenes. The scenes are being made available as Broadcast Wave Format files containing all objects as separate tracks and all metadata necessary to render the scenes as an XML chunk in the header conforming to the Audio Definition Model specification (Recommendation ITU-R BS.2076 [1]). It is hoped that these scenes will find use in perceptual experiments and in the testing of 3D audio systems. The scenes are available via the following link: http://dx.doi.org/10.17866/rd.salford.3043921.
机译:该工程简介报告了3个基于对象的音频戏剧场景的制作,这是S3A项目的一部分。从最初的脚本调试到场景的最终混合,都考虑并实施了3D复制和基于对象的工作流程。场景以广播波形格式文件的形式提供,其中包含所有对象作为单独的轨道,以及将场景呈现为符合音频定义模型规范的标头中的XML块所必需的所有元数据(ITU-R BS.2076建议书[1] )。希望这些场景可以在感知实验和3D音频系统的测试中找到用处。可通过以下链接获得这些场景:http://dx.doi.org/10.17866/rd.salford.3043921。

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