Thesis describes development of application for visualization of high bay storage warehouses for long material. At the beginning of the thesis are described real world systems and their properties, which decisively affect expediency and feasibility of building visualization upon them. In the second part it is described technology on which built application is based upon and how 3D models are built. The majority of the thesis describes structure and most important elements of application like model, rendering, entity classes, controllers, configuration, etc.ud
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机译:本文描述了用于长物料的高架仓库的可视化应用程序的开发。本文的开头描述了现实世界的系统及其属性,这决定性地影响了在其上进行可视化的便利性和可行性。在第二部分中,将描述构建应用程序所基于的技术以及如何构建3D模型。本文的大部分内容描述了应用程序的结构和最重要的元素,例如模型,渲染,实体类,控制器,配置等。 ud
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