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Touch ‘n’ sketch: pen and fingers on a multi-touch sketch application for tablet PC’s

机译:触摸“ n”草图:在适用于Tablet PC的多点触摸草图应用程序上用笔和手指

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摘要

In many creative and technical areas, professionals make use of paper sketches fordeveloping and expressing concepts and models. Paper offers an almost constraint free environment where they have as much freedom to express themselves as they need. However, paper does have some disadvantages, such as size and not being able to manipulate the content (other than remove it or scratch it), which can be overcome by creating systems that can offer the same freedom people have from paper but none of the disadvantages and limitations. Only in recent years has the technology become massively available that allows doing precisely that, with the development in touch‐sensitive screens that also have the abilityto interact with a stylus.In this project a prototype was created with the objective of finding a set of the mostuseful and usable interactions, which are composed of combinations of multi‐touch and pen.The project selected Computer Aided Software Engineering (CASE) tools as its applicationdomain, because it addresses a solid and well‐defined discipline with still sufficient room for new developments. This was the result from the area research conducted to find an application domain, which involved analyzing sketching tools from several possible areas and domains.User studies were conducted using Model Driven Inquiry (MDI) to have a betterunderstanding of the human sketch creation activities and concepts devised. Then theprototype was implemented, through which it was possible to execute user evaluations of the interaction concepts created. Results validated most interactions, in the face of limited testing only being possible at the time. Users had more problems using the pen, however handwriting and ink recognition were very effective, and users quickly learned the manipulations and gestures from the Natural User Interface (NUI).
机译:在许多创意和技术领域,专业人员利用纸质草图来开发和表达概念和模型。 Paper提供了一个几乎不受约束的环境,在其中他们可以自由表达自己的需求。但是,纸张确实有一些缺点,例如尺寸大,无法操纵内容(除去或划伤内容),可以通过创建可以提供与纸张相同的自由度的系统来克服这些缺陷,但是没有一个缺点和局限性。直到最近几年,随着触敏屏的发展以及与触控笔交互的能力,这项技术才得以大规模应用。在这个项目中,创建了一个原型,目的是寻找一套该项目选择了计算机辅助软件工程(CASE)工具作为其应用领域,因为它解决了扎实且定义明确的学科,并且仍具有足够的发展空间。这是为了寻找应用程序领域而进行的区域研究的结果,其中涉及分析来自多个可能领域和领域的草图绘制工具。使用模型驱动查询(MDI)进行了用户研究,以更好地理解人类草图创建活动和概念设计。然后实现了原型,通过它可以对创建的交互概念执行用户评估。面对有限的测试,结果当时验证了大多数交互作用。用户在使用笔时遇到了更多问题,但是手写和墨水识别非常有效,并且用户可以从自然用户界面(NUI)上快速学习到操作和手势。

著录项

  • 作者

    Vieira Hugo David Jesus;

  • 作者单位
  • 年度 2011
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类

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