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Methoden des parallelen Postprocessing numerischer Strömungssimulationsdaten für die echtzeitfähige Visualisierung und Interaktion in VR-basierten Arbeitsumgebungen

机译:基于VR的工作环境中实时可视化和交互的数值流模拟数据的并行后处理方法

摘要

Because of the steadily increasing performance of supercomputers, computational fluid dynamics (CFD) simulations are capable of producing constantly growing amounts of raw data. These data sets are essentially useless without subsequent post-processing. One particularly attractive evaluation approach is the interactive exploration within virtual environments. However, common visualization systems are not able to process large data sets while maintaining real-time interaction and visualization at the same time. Therefore, the obvious idea is to decouple flow feature extraction from visualization.The work presented mainly covers the functionality of the parallel CFD post-processing toolkit Viracocha. The distributed framework architecture relieves the visualization host by moving all time-consuming computation tasks to the parallelization backend. This makes it easier to guarantee real-time interaction within virtual environments. Additionally, the response time a user has to wait before requested post-processing results are visualized can be substantially reduced by optimized extraction algorithms adapted to parallel environments.Two further aspects are discussed in more detail. A considerable bottleneck in parallelization of CFD post-processing is the time needed to load large data sets. Therefore, a first extension of Viracocha aims at the reduction of the loading time, by implementing strategies mainly based on data caching and prefetching. The second aspect concerns an approach called data streaming, which minimizes the time a user has to wait for first results of a requested extraction. In order to achieve this, Viracocha sends back coarse intermediate data to the virtual environment before the final result is available. Some implemented streaming strategies also make use of multi-resolution data structures.
机译:由于超级计算机的性能稳定增长,因此计算流体动力学(CFD)模拟能够产生不断增长的原始数据量。这些数据集在没有后续后期处理的情况下基本上是无用的。一种特别有吸引力的评估方法是虚拟环境中的交互式探索。但是,普通的可视化系统不能在保持实时交互和可视化的同时处理大型数据集。因此,显而易见的想法是将流特征提取与可视化脱钩。提出的工作主要涵盖并行CFD后处理工具箱Viracocha的功能。分布式框架体系结构通过将所有耗时的计算任务移至并行化后端来减轻可视化主机的负担。这使得更容易保证虚拟环境中的实时交互。此外,通过适应并行环境的优化提取算法,可以大大减少用户在可视化所请求的后处理结果之前必须等待的响应时间。将进一步讨论两个方面。加载大型数据集所需的时间是CFD后处理并行化的一个重大瓶颈。因此,Viracocha的第一个扩展旨在通过实施主要基于数据缓存和预取的策略来减少加载时间。第二方面涉及一种称为数据流传输的方法,该方法将用户必须等待请求的提取的第一个结果的时间最小化。为了实现这一目标,Viracocha在最终结果可用之前将粗糙的中间数据发送回虚拟环境。一些已实现的流策略还利用了多分辨率数据结构。

著录项

  • 作者

    Gerndt Andreas;

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  • 年度 2006
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  • 原文格式 PDF
  • 正文语种 ger
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