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Stabilizability, controllability and optimal strategies of linear and nonlinear dynamical games

机译:线性和非线性动力学博弈的稳定性,可控制性和最优策略

摘要

In this work we investigate besides the optimal control theory, also dynamic game theory in case of linear and nonlinear differential systems. In Chapter 1 the most important results of the linear control theory are presented, whereby also for some classical statements modified proof and resuming consequences are indicated. In this section the tools, which are used later, are described. Chapter 2 deals with the theory of linear-quadratic Nash games. Apart from the well-known results on the optimal strategies, which are completed here with further conditions on the existence and uniqueness, we concern here the questions of the controllability and stabilizability of games. In the third chapter, Riccati equations are introduced briefly, and we also discuss approximation methods. Afterwards, in Chapter 4, an investigation of disturbed games takes place. This means that - apart from the optimal controls of the players - the system is influenced by a noise-like signal. Here strategies fur maximal noise reduction are calculated. Also the existence and uniqueness of these strategies are examined. Finally, in the fifth chapter the question is answered, under which assumptions a game on finite time horizon possesses the same stabilizing characteristics, as the one on infinite time horizon. Chapters 6,7,8 of this work are dedicated to systems on manifolds. After a short introduction in Chapter 6 control systems are examined, in particular invariant control systems over Lie groups on controllability and quite briefly also on stabilizability. Afterwards a method is shown, how one explicitely finds an optimal trajectory for controllable nonlinear control systems. Such curves are called ' splines '. Also a numerical algorithm for the constuction of such curves on different Lie groups is presented and examined. Finally, in Chapter 8, nonlinear differential games on Lie groups are presented and the existence of Nash strategies with and without boundary value problems are examined.
机译:在这项工作中,我们除了研究最优控制理论外,还研究线性和非线性微分系统情况下的动态博弈理论。在第一章中,介绍了线性控制理论的最重要结果,其中,对于一些经典陈述,还指出了修正的证明和继续的后果。在本节中,将介绍稍后使用的工具。第2章讨论线性二次Nash游戏的理论。除了关于最佳策略的众所周知的结果(在这里以存在性和唯一性的进一步条件来完成)之外,我们在这里还关注游戏的可控性和稳定性。在第三章中,简要介绍了Riccati方程,并讨论了逼近方法。此后,在第4章中,对受干扰的游戏进行了调查。这意味着,除了玩家的最佳控制之外,系统还受到类似噪声的信号的影响。在此计算最大降噪的策略。还检查了这些策略的存在性和唯一性。最后,在第五章中回答了这个问题,在这种假设下,有限时间范围内的博弈具有与无限时间范围内的博弈相同的稳定特征。这项工作的第6、7、8章专门针对歧管上的系统。在第6章中简要介绍了控制系统之后,尤其是有关Lie组的不变控制系统的可控性和稳定性。随后显示了一种方法,如何明确地为可控制的非线性控制系统找到最佳轨迹。这种曲线称为“样条曲线”。还提出并研究了在不同李群上构造此类曲线的数值算法。最后,在第8章中,介绍了关于Lie群的非线性微分对策,并研究了存在和不存在边值问题的Nash策略。

著录项

  • 作者

    Kun Gábor;

  • 作者单位
  • 年度 2000
  • 总页数
  • 原文格式 PDF
  • 正文语种 eng
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