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Let’s Make a Connection: Understanding How Physically Interactive Technology Is Taking the Virtual to the Physical

机译:建立联系:了解物理交互技术如何将虚拟技术带入物理环境

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摘要

This study offers initial research on Physically Interactive Technology (PIT). Findings of this research reveal how people made sense of PIT, how the ways people understand PIT reveal presence due to physical interaction, and how PIT challenges the definition of online interaction. Current and past literature on social presence theory and social cues theory provide a rationale for how “present” a person can be during online interaction via Computer-Mediated Communication (CMC). Current research states CMC is used in many contexts because of the beneficial ways it allows individuals to feel face to face. However, within this literature, scholars tend to treat CMC as the transmission of messages in a virtual space. PIT, however, extends the ways we think about CMC because it focuses on physical interaction and participation within reality. To explore the ways participants react to and understand the novel ability to physically interact via CMC, I engaged in twenty-one semi-structured qualitative interviews and participant observation of individuals’ use of PIT. By analyzing the data using principles of grounded theory, I found three key findings. First, participants made sense of PIT as “cool” by means of its ability to control objects within a real environmental, resulting in personal connections. Second, there were generational differences in technical use and understanding of PIT. Lastly, women and men made sense of PIT differently in terms of possible applications. Overall, participants seemed to reflect a heightened sense of social presence because PIT provided an ability to recognize context cues, and physically engage in another environment, allowing an interaction more similar to face to face. These findings imply that PIT is breaching a new boundary of online interaction and changing CMC into active interaction instead of a transmission of messages.
机译:这项研究提供了有关物理交互技术(PIT)的初步研究。这项研究的发现揭示了人们如何理解PIT,人们如何理解PIT揭示了由于物理交互作用的存在,以及PIT如何挑战在线交互的定义。有关社会存在理论和社会暗示理论的当前和过去文献为通过计算机介导的交流(CMC)在在线互动过程中一个人如何“呈现”提供了理论依据。当前的研究表明,CMC在许多情况下都可以使用,因为它可以使人们面对面地受益。但是,在此文献中,学者们倾向于将CMC视为虚拟空间中的消息传输。但是,PIT扩展了我们对CMC的思考方式,因为它专注于现实中的物理交互和参与。为了探索参与者对通过CMC进行物理互动的反应和理解新能力的方式,我进行了二十一次半结构化定性访谈,并对参与者对个人使用PIT的观察进行了观察。通过使用扎根理论的原理分析数据,我发现了三个关键发现。首先,参与者通过在实际环境中控制对象的能力将PIT理解为“酷”,从而建立了个人联系。第二,在技术使用和对PIT的理解上存在代际差异。最后,在可能的应用方面,男女对PIT的理解有所不同。总体而言,参与者似乎反映出一种高度的社会存在感,因为PIT提供了识别上下文线索并在物理上参与其他环境的能力,从而使交互更像面对面。这些发现表明,PIT打破了在线交互的新界限,并将CMC更改为主动交互,而不是消息传递。

著录项

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    Vander Boegh Lacey;

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  • 年度 2012
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